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Wizard Teleport Pathing Problem

getit8free

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Joined
Aug 19, 2015
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~Frequently (not always but you can watch it and it will happen like within 1 minute of e.g. bounties) my wizard re-calculates routing right after he teleported - but the calculated route starts from the point he just teleport away from. So next thing he is walking *back* to that point. Anybody else with that problem or a solution?

Logs View attachment 207410
(I hope I turned on enough - I'm not sure you can see the route he is trying to take in the looks though.)

Oh I cut off this info:
Code:
2016-08-16 16:12:39,407 [1] INFO  MainWindow (null) - Demonbuddy v1.1.3065.469 started
2016-08-16 16:12:41,612 [1] DEBUG MainWindow (null) - Platform: Microsoft Windows NT 10.0.10586.0
2016-08-16 16:12:41,782 [1] DEBUG BotManager (null) - Combat Bot v1.1.3065.469
2016-08-16 16:12:41,782 [1] DEBUG BotManager (null) - Script Runner v1.1.3065.469
2016-08-16 16:12:41,782 [1] DEBUG BotManager (null) - Order Bot v1.1.3065.469
18:12:49.334 DEBUG TrinityDebug [Trinity 2.50.223] D3: 2.4.2.38682; Data: 2.4.2.38682
18:12:49.987 DEBUG Logger [Trinity 2.50.223] Reset bot TPS to default: 30
 
Last edited:
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