[ITEM RULE] Wizard High end rare rule set.
Hey i've downloaded tmxkn1's item rule set
and what I did was edit the Soft Rare.dis and combined it with tmxkn1's item rule set. Tweaked it for personal requirments.
What it does?
Loot Rare / Legendary / Gems(config in trinity) / Plans(config in trinity) And stashes all the legendaries, gems, plans and rares that accomplish the requirments.
It sells the rest for more g/h.
NOTE: Only rare 1h wep and off-hand(orb)
So what are the requirments?
Weapon ONEHAND DPS > 2000 AS% >= 6 SOCKETS > 0 INT > 600
Helm INT >= 600 SOCKETS >= 1 CRIT% > 5
WizardHat INT >= 600 SOCKETS >= 1 CRIT% > 5
VoodooMask INT >= 600 SOCKETS >= 1 CRIT% > 5
Shoulder INT >= 400 VIT >= 400 ALLRES >= 65
Chest INT >= 400 VIT >= 400 ALLRES >= 75 socket >= 2
Bracer INT > 400 CRIT% 6 ARCANEDMG% >= 15
Hands Code is huge, crit% 10 critdmg 45 AS% 6 and INT 400. Needs to have 3 of them to keep or it salvages
Belt INT > 430 ALLRES >= 60 LIFE% > 9
Legs INT >= 350 VIT >= 350 SOCKET 2
Boots INT >= 400 MS% >= 12 VIT >= 400 ALLRES >= 70
Orb INT > 700 ARCONCRIT 3 CRIT% 10
Neck Code is huge. same as hands but with Neck capabilities instead of hands
Ring Code is huge. Same as hands but with Ring capabilities instead of hands
Thanks to whoever created Trinity
Thanks tmxkn1 for releasing his item rule set.
Enjoy the item rule set.
If anything I did was against the rule please delete thread.
If I missed anything, im sorry.
IT IS FINALLY FULLY WORKING.LEAVE FEEDBACK & ENJOY
Changelog:
V0.6: Added 2 sockets instead of +1 to chest.
V0.5: Deleted legs. Rare legs are useless anyways. Just use random rare legs with 350+ INT / VIT + 2 sockets untill you find better legendary.
V0.4: Added Quivers to [TRASH]. Cleaned up the code abit.
V0.3: Fixed Sell function. Doesnt [KEEP] everything now. [TRASH] should work now (meaning it sells trash now) !
V0.2: Fixed code. Should work properly now!
Hey i've downloaded tmxkn1's item rule set
HTML:
http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/other/155197-item-rules-trollingoblin-ros-item-rules-v1-0-28-03-2014-a.html
What it does?
Loot Rare / Legendary / Gems(config in trinity) / Plans(config in trinity) And stashes all the legendaries, gems, plans and rares that accomplish the requirments.
It sells the rest for more g/h.
NOTE: Only rare 1h wep and off-hand(orb)
So what are the requirments?
Weapon ONEHAND DPS > 2000 AS% >= 6 SOCKETS > 0 INT > 600
Helm INT >= 600 SOCKETS >= 1 CRIT% > 5
WizardHat INT >= 600 SOCKETS >= 1 CRIT% > 5
VoodooMask INT >= 600 SOCKETS >= 1 CRIT% > 5
Shoulder INT >= 400 VIT >= 400 ALLRES >= 65
Chest INT >= 400 VIT >= 400 ALLRES >= 75 socket >= 2
Bracer INT > 400 CRIT% 6 ARCANEDMG% >= 15
Hands Code is huge, crit% 10 critdmg 45 AS% 6 and INT 400. Needs to have 3 of them to keep or it salvages
Belt INT > 430 ALLRES >= 60 LIFE% > 9
Boots INT >= 400 MS% >= 12 VIT >= 400 ALLRES >= 70
Orb INT > 700 ARCONCRIT 3 CRIT% 10
Neck Code is huge. same as hands but with Neck capabilities instead of hands
Ring Code is huge. Same as hands but with Ring capabilities instead of hands
Thanks to whoever created Trinity
Thanks tmxkn1 for releasing his item rule set.
Enjoy the item rule set.
If anything I did was against the rule please delete thread.
If I missed anything, im sorry.
IT IS FINALLY FULLY WORKING.LEAVE FEEDBACK & ENJOY
Changelog:
V0.6: Added 2 sockets instead of +1 to chest.
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