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Wizard High end rare rule set.

hamdroids

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[ITEM RULE] Wizard High end rare rule set.

Hey i've downloaded tmxkn1's item rule set
HTML:
http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/other/155197-item-rules-trollingoblin-ros-item-rules-v1-0-28-03-2014-a.html
and what I did was edit the Soft Rare.dis and combined it with tmxkn1's item rule set. Tweaked it for personal requirments.





What it does?

Loot Rare / Legendary / Gems(config in trinity) / Plans(config in trinity) And stashes all the legendaries, gems, plans and rares that accomplish the requirments.
It sells the rest for more g/h.
NOTE: Only rare 1h wep and off-hand(orb)

So what are the requirments?

Weapon ONEHAND DPS > 2000 AS% >= 6 SOCKETS > 0 INT > 600
Helm INT >= 600 SOCKETS >= 1 CRIT% > 5
WizardHat INT >= 600 SOCKETS >= 1 CRIT% > 5
VoodooMask INT >= 600 SOCKETS >= 1 CRIT% > 5
Shoulder INT >= 400 VIT >= 400 ALLRES >= 65
Chest INT >= 400 VIT >= 400 ALLRES >= 75 socket >= 2
Bracer INT > 400 CRIT% 6 ARCANEDMG% >= 15
Hands Code is huge, crit% 10 critdmg 45 AS% 6 and INT 400. Needs to have 3 of them to keep or it salvages
Belt INT > 430 ALLRES >= 60 LIFE% > 9
Legs INT >= 350 VIT >= 350 SOCKET 2
Boots INT >= 400 MS% >= 12 VIT >= 400 ALLRES >= 70
Orb INT > 700 ARCONCRIT 3 CRIT% 10
Neck Code is huge. same as hands but with Neck capabilities instead of hands
Ring Code is huge. Same as hands but with Ring capabilities instead of hands



Thanks to whoever created Trinity
Thanks tmxkn1 for releasing his item rule set.

Enjoy the item rule set.



If anything I did was against the rule please delete thread.
If I missed anything, im sorry.

IT IS FINALLY FULLY WORKING.LEAVE FEEDBACK & ENJOY


Changelog:

V0.6: Added 2 sockets instead of +1 to chest.
V0.5: Deleted legs. Rare legs are useless anyways. Just use random rare legs with 350+ INT / VIT + 2 sockets untill you find better legendary.
V0.4: Added Quivers to [TRASH]. Cleaned up the code abit.
V0.3: Fixed Sell function. Doesnt [KEEP] everything now. [TRASH] should work now (meaning it sells trash now) !
V0.2: Fixed code. Should work properly now!
 

Attachments

Last edited:
Hey,
i'm new to item rules but i tried to check yours.

You said:
Chest INT >= 400 VIT >= 400 ALLRES >= 75 socket > 0

But inside the rare.dis i found:
[QUALITY] == "Rare" && [TYPE] == "Chest" # [MAXSTAT] >= 70 && [SOCKETS] >= 2 && [VIT] >= 60 && [ALLRES] >= 60
[QUALITY] == "Rare" && [TYPE] == "Chest" # [MAXSTAT] >= 100 && [VIT] >= 150 && [ALLRES] >= 60

//edit:
also
//[QUALITY] == "Rare" && [TYPE] == "Bracer" # [INT] > 400 && [CRIT%] 6 && [VIT] > 400

didn't check the other parts
 
Last edited:
You said:
Chest INT >= 400 VIT >= 400 ALLRES >= 75 socket > 0

But inside the rare.dis i found:
[QUALITY] == "Rare" && [TYPE] == "Chest" # [MAXSTAT] >= 70 && [SOCKETS] >= 2 && [VIT] >= 60 && [ALLRES] >= 60
[QUALITY] == "Rare" && [TYPE] == "Chest" # [MAXSTAT] >= 100 && [VIT] >= 150 && [ALLRES] >= 60

//edit:
also
//[QUALITY] == "Rare" && [TYPE] == "Bracer" # [INT] > 400 && [CRIT%] 6 && [VIT] > 400

didn't check the other parts

Thanks for Feedback!


On the 2 chest codes you linked there is no "//" in the beginning wich means they are not active. You can delete those lines. I was too lazy to do it.
The // in the beginning activates the code.

Bracers, In the item list requirment I did in the first post it says the requirments, wich is 400 INT Crit% 6% and 400 VIT. And if you look at the code it looks correct.
 
It is the opposite ;o)
"//" indicates a comment.

Guess I have been understanding it wrong.
Trying to figure out how to fix it but cant test it as I am not at home right now.

EDIT: Tried something, not quite sure if it works but I'll test it when I get home. What I did was switch the lines with // to the lines without it and vice versa.
 
Last edited:
how do i install this rules?


Quoted from Tmxkn1's thread. (Changed a few things).



Update your Trinity to the lastest version.
Download the file and unzip it somewhere, for example Plugins/Trinity/ItemRules/Rules/Hamdroids's Item Rules. (You can name it whatever you want)
Open trinity setting
Go to [Items] tab
Choose "File Based Script Rules" in [Pickup].
Choose "Custom* RTFM!" in [ItemRules], and select the loot folder, for example Hamdroids's Item Rules.
Click "Reload Script Rules".
If it doesn't work properly for you, review all previous steps. If settings are correct and still isn't working as intended, restart DB.
 
I'd really like to use this, but need confirmation that it works.


With V0.6 I'm sure it is working properly.
Just tested over a 8 hour session and I had 2 more rare items in my stash. Both of them accomplished the requirment.
It appears to me that this is working properly.
 
Last edited:
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