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Why is my holy shotgun crusader punching everything?

zyzzyva

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Aug 11, 2014
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Just installed DB today for first time ever. Tried out various Crusader combat files and a couple different profiles to check it out.

Literally as I'm writing this I'm watching him and here's what he just did:

Shotgun a fat beast and after the beast died he walked to a little monster and he's just punching it, with full resources and punch isn't a chosen skill.

Edit: I think he's casting on elites and punching non-elites, he's fighting diablo and he's using shotgun on diablo but punching the shadow clones.

Edit: Seems like he's using it on packs of 2 or more units now(?) even though I have heaven's fury aoe set to 1.

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Last edited:
OK looks like I was able to force it to work.

return CanCast(SNOPower.X1_Crusader_HeavensFury3) && (TargetUtil.EliteOrTrashInRange(10f) || TargetUtil.AnyMobsInRange(7f, 1));//CrusaderSettings.HeavensFuryAoECount));

I commented out asking for the aoe setting (which was set to 1) and just typed 1 in there. If anyone copies me note that this (should) make the heavens fury aoe slider no longer work (even though it didn't seem to work for me in the first place).
 
I tried using your reccomanded command for combatcrusader.cs file but still seemily using unskilled melee attack for single target white enemies. Could you please upload your combatcrusader.cs file here?
 
my crusader holy shotgun is also punching white enemies. anybody has the solution for this?
 
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