I have the following Code:
Lua.Events.AttachEvent("GUILDBANKFRAME_CLOSED", OnGoldUpdate);
...
private void OnGoldUpdate(object sender, LuaEventArgs args)
{
MessageBox.Show("Update");
ReportToServerAsync();
}
...
why does this event not fire, wenn i close the guild bank in game?
anybody knows?
Lua.Events.AttachEvent("GUILDBANKFRAME_CLOSED", OnGoldUpdate);
...
private void OnGoldUpdate(object sender, LuaEventArgs args)
{
MessageBox.Show("Update");
ReportToServerAsync();
}
...
why does this event not fire, wenn i close the guild bank in game?
anybody knows?






