int ix = Lua.GetReturnVal<int>< int >("return GetNumFriends()", 0); // ix = number of your friends
for (int i = 1; ix != 0 && i <= ix; ++i)
{
string xname = Lua.GetReturnVal<string><string>< string >("local name, level, klasse, ort, online = GetFriendInfo("+ i +"); return name", 0); // return the name of your friend
string x</string></string></int>level<int><string><string> = Lua.GetReturnVal<string><string>< string >("local name, level, klasse, ort, online = GetFriendInfo("+ i +"); return level", 0);</string></string> // return the lvl of your friend
<int><string> string x</string></int></string></string></int>klasse<int><string><string><int><string> = Lua.GetReturnVal<string><string></string></string></string></int></string></string></int>< string ><int><string><string><int><string><string><string>("local name, level, klasse, ort, online = GetFriendInfo("+ i +"); return klasse", 0);</string></string> // return the class of your friend
<int><string> string x</string></int></string></int></string></string></int>ort<int><string><string><int><string><int><string> = Lua.GetReturnVal<string></string></string></int></string></int></string></string></int>< string ><int><string><string><int><string><int><string><string>("local name, level, klasse, ort, online = GetFriendInfo("+ i +"); return ort", 0);</string></string> // return the location where your friend is
<int><string> bool x</string></int></int></string></int></string></string></int>online <int><string><string><int><string><int><int><string> = Lua.GetReturnVal<string><bool></bool></string></string></int></int></string></int></string></string></int>< bool ><int><string><string><int><string><int><int><string><string><bool>("local name, level, klasse, ort, online = GetFriendInfo("+ i +"); return online", 0); </bool></string>// return if your friend is online
<int><string> }