andrewzpsu
New Member
- Joined
- Jan 19, 2010
- Messages
- 28
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My warlock CC goes absolutely nuts when there are adds, and I think I owe it to the Me.ChanneledCasting > 0 not working correctly.
By changing the CC around to say:
DrainLife();
while (Me.IsCasting)
{
Thread.Sleep(100);
}
in the areas needed when there are adds, the CC now does not try to spam drain life or drain soul.
Seems like the fix I was looking for was in the CC itself.
By changing the CC around to say:
DrainLife();
while (Me.IsCasting)
{
Thread.Sleep(100);
}
in the areas needed when there are adds, the CC now does not try to spam drain life or drain soul.
Seems like the fix I was looking for was in the CC itself.