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When killing dominus, ressurects in town instead of check point

kyle97852

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Joined
Oct 12, 2014
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This is the log of when i die during dominus and it selects res to town instead of check point.

[ResurrectTask] This is the #1 time we have died in this instance.
[TravelThroughBossAreasTask] Now resetting task state.
[TravelThroughBossAreasTask] Now resetting task state.
[ResurrectTask] We are currently dead in 3_3_18_2. Now attempting to resurrect.
[ResurrectTask] We will now attempt to resurrect to Town.
[ResurrectTask] ResurrectPanel.ResurrectToTown returned None.
[WaitForResurrect]
[WaitForResurrect] We have been waiting 00:00:00.0029451 for the character to resurrect.
[WaitForResurrect] We have been waiting 00:00:00.1117576 for the character to resurrect.
[WaitForResurrect] We have been waiting 00:00:00.2342860 for the character to resurrect.
[WaitForResurrect] We have been waiting 00:00:00.3700829 for the character to resurrect.
[Stop] Now requesting the BotThread to stop.


I have new instance set to 3 so im not quite sure why it takes town then makes a new instance instead of check point to complete the fight.
Any thoughts would be awesome:)
 
Is your StuckDetection plugin enabled? A new instance will be used if it determines itself as being stuck, so that most likely is the issue.
 
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