Phelon
Well-Known Member
- Joined
- Jan 15, 2010
- Messages
- 2,591
- Reaction score
- 140
Since BGBuddy was made there has not been one update to its Bot Config. The logic is pretty bad. Having to make my own (which I am almost done with) or buying BGFarmer to replace a main project makes me sad.
There is more.. but I mean these are fairly glaring and need to be addressed. This botbase could aptly be named BanMeBuddy just due to the poor logic of the botbase. Find the biggest fight logic is terribad and should be eliminated, minus the fact it does not work and is currently broken creating stutter stepping. I posted a log and support ticket for this.
- Grabs a flag, but won't use movement spells.
- Runs into Gates because it has no idea if they are down or not. EoTS | IoC prime example.
- Same logic for all users so we have massive bot trains.
- Can't jump off ledges to follow players you are attacking. Example: Temple of K
- Blacklisting Players if they are too far away from starting point regardless of health.
- No way to actually decide the pattern of attack in big maps like AV. Resulting in bot trains.
- No use of Vehicles.
- Getting stuck on Strand Boats for the whole game.
- Stuck attacking vehicles on docks in strand.
- No flag running in EoTS
- Warsong Gulch always takes the same path from side to side same with Twin Peaks. Resulting in bot trains.
- Never uses tunnel to leave the base in WSG. Resulting in bot trains.
- AV always runs to Bal just to die over and over if there is an enemy player there.
- Won't guard graveyards in AV.
- Won't protect Flags in Battle of Gil if there is a "big fight" somewhere else. Thus leaving an easy cap for another team.
- Targeting is just horrible. Please take the code from my Ultimate PVP and use the targeting in BGBuddy. Please just copy and paste.
- No strafing at all.
- No use of game object buffs like Berserker.
- Wont run carts in Deepwind Gorge
There is more.. but I mean these are fairly glaring and need to be addressed. This botbase could aptly be named BanMeBuddy just due to the poor logic of the botbase. Find the biggest fight logic is terribad and should be eliminated, minus the fact it does not work and is currently broken creating stutter stepping. I posted a log and support ticket for this.