-Mine crashes too. This is recent though. Was working flawlessly around 11/26/12, that's just the last I remember. It seems to only crash on character death but I could be wrong.
I've tried turning on and off some plugins and moving them out of my folder. It's been happening for about a week or so now.
-I also recently reformatted to Windows 8 Pro. I don't think this is the problem as the crash happens after 30min-few hours.
-I get a Diablo 3 crash where the white box comes up and there is some long error code in a box at the bottom. A text box saying "Please tell us what you were doing at the time of the crash" or something like that. And two buttons on the bottom right that say ReOpen and Close. Sorry no pic. Did not think about taking it.
-I was looking at re-loggers, but I'm not sure if a re-logger can open D3 and DB again as DB closes on D3 crash.
-I have A1 and A3 Champion Profile, GilesTrinity, RadsProfileManager, ProfileRestarter, and recently I am using GoldInactivityTimer. Problem was occurring before I was using the gold thing.
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-My programming knowledge is that of a childs at best. I changed around some debug output text but that's all. It should have absolutely nothing to do with the crash, just the logs will be worded slightly different.
The end of the log where it dies and crashes:
[14:33:09.454 D] Navigator.Clear
[14:33:09.501 D] Replaced hook [ProfileOrderBehavior_Hook] b423798f-51c9-4319-a522-682e8400b962
[14:33:09.501 D] Generating path to Hunting Grounds #1 - <1109.906, 3717.176, 80.10001>
[14:33:09.516 D] Successfully generated path from {X=528,Y=120} to {X=575,Y=132} in 00:00:00.0009432 with 53(9) hops
[14:33:09.516 D] Client path generated.
[14:33:09.516 D] Generated path to <1109.906, 3717.176, 80.10001> (Hunting Grounds #1) with 9 hops.
[14:33:24.970 N] Player died
[14:33:24.970 N] ProfileOrderManager.OnPlayerDied, Resetting caches.
[14:33:24.970 D] Resetting current behavior.
[14:33:24.970 N] Clicked revive button
[14:33:28.205 N] Rads: I've had too many profile restarts, so I'm going to restart the game.
[14:33:28.205 N] Rads: I will reset the profile after 0 more profile restarts.
[14:33:28.205 D] Navigator.Clear
[14:33:34.314 D] [GilesTrinity] Safely handled exception getting container-been-opened attribute for object Start_Location_0-6474 [5502]
[14:33:34.314 D] Generating path to Hunting Grounds #1 - <1109.906, 3717.176, 80.10001>
[14:33:34.455 D] Waiting for path request to finish...
[14:33:35.658 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2 Antidote - Leorics manor + Leorics hunting grounds B
[14:33:35.658 D] Replaced hook [ProfileOrderBehavior_Hook] c12ea8e2-4b65-46f9-8d7e-1290531821ae
[14:33:37.861 N] Diablo III Exited, Demonbuddy terminating
----
The end of the log where it gets stuck and crashes:
[04:42:29.580 D] Client path generated.
[04:42:29.580 D] Generated path to <2234.569, 1004.596, 0.1000002> (FoM #8) with 4 hops.
[04:42:53.397 N] No more space to pickup a 2-slot item, town-run requested at next free moment.
[04:42:53.476 N] Using town portal
[04:42:55.007 D] Navigator.Clear
[04:42:55.007 D] Generating path to Moving a little, no tp was cast! - <2229.461, 984.2236, 0.1000002>
[04:42:55.490 D] Successfully generated path from {X=246,Y=883} to {X=250,Y=892} in 00:00:00.0001085 with 10(3) hops
[04:42:55.490 D] Client path generated.
[04:42:55.490 D] Generated path to <2229.461, 984.2236, 0.1000002> (Moving a little, no tp was cast!) with 3 hops.
[04:42:57.570 N] Using town portal
[04:43:03.508 N] Townportal successfull, we are in town!
[04:43:41.713 N] [GoldInactivityTimer]: Not Picking Up Gold For 25 Seconds
[04:43:50.042 D] [GilesTrinity] GSDebug: Stash routine started.
[04:43:50.901 D] Parsing parent type table: 167097204
[04:43:50.917 D] Parsing parent type table: -1079338204
[04:43:50.917 D] Parsing parent type table: 167097204
[04:43:50.917 D] Parsing parent type table: -1079338204
[04:43:50.948 D] Parsing parent type table: 167097204
[04:43:51.182 D] Moving item args: <itemId:2060845105, ownerId:2015101023, InventorySlot

layerSharedStash, column:4, row:1>
[04:43:51.573 D] Moving item args: <itemId:2016084078, ownerId:2015101023, InventorySlot

layerSharedStash, column:1, row:29>
[04:43:51.901 D] Moving item args: <itemId:2016149615, ownerId:2015101023, InventorySlot

layerSharedStash, column:0, row:29>
[04:43:52.135 D] Moving item args: <itemId:2017329281, ownerId:2015101023, InventorySlot

layerSharedStash, column:1, row:2>
[04:43:52.604 D] Moving item args: <itemId:-1752890976, ownerId:2015101023, InventorySlot

layerSharedStash, column:5, row:6>
[04:43:53.042 D] Moving item args: <itemId:-1795489701, ownerId:2015101023, InventorySlot

layerSharedStash, column:3, row:7>
[04:43:53.042 D] [GilesTrinity] GSDebug: Stash routine ending sequence...
[04:43:53.057 D] [GilesTrinity] GSDebug: Stash routine finished.
[04:43:53.135 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:44:10.089 N] [GoldInactivityTimer]: Not Picking Up Gold For 53 Seconds
[04:44:10.089 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:44:35.591 N] [GoldInactivityTimer]: Not Picking Up Gold For 79 Seconds
[04:44:35.591 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:45:01.123 N] [GoldInactivityTimer]: Not Picking Up Gold For 104 Seconds
[04:45:01.123 N] Rads:I'm trying to move because I think I'm stuck. Try number: 1
[04:45:26.562 N] [GoldInactivityTimer]: Not Picking Up Gold For 130 Seconds
[04:45:26.562 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:45:52.032 N] [GoldInactivityTimer]: Not Picking Up Gold For 155 Seconds
[04:45:52.032 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:45:53.079 D] [GilesTrinity] GSDebug: Sell routine started.
[04:45:56.298 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:46:17.487 N] [GoldInactivityTimer]: Not Picking Up Gold For 181 Seconds
[04:46:17.487 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:46:42.972 N] [GoldInactivityTimer]: Not Picking Up Gold For 206 Seconds
[04:46:42.972 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:47:08.489 N] [GoldInactivityTimer]: Not Picking Up Gold For 232 Seconds
[04:47:08.489 N] [GoldInactivityTimer]: Sent Restart Request
[04:47:08.489 N] [GoldInactivityTimer]: Either start profile not exsiting or flag set to false, Loading last profile
[04:47:08.614 N] Loaded profile [A1 - Inferno] Champion-Hunting 2.2 Antidote - Fields of Misery A
[04:47:08.630 N] Rads: I'm trying to move because I think I'm stuck. Try number: 1
[04:47:11.067 N] Diablo III Exited, Demonbuddy terminating
--
-I see that it died recently. I'm thinking it might have something to do with this.
The other time it crashes it when it gets stuck. It will keep trying to unstuck over and over and over. Then D3 crashes.
A lot of the stucks occur either while trying to go to town, entering town, or around the time of a town run. It will crash after this. When I get back on I notice it has stashed whatever it needed to while the rest of the inventory is still full and not being vendored. Also a few instances of crashing before ID of the items.
-My computer specs should be overkill for D3.
I run a CM wiz most of the time, TPS on full 15. CPU does not pass 68[SUP]o[/SUP] GPU does not pass 62[SUP]o[/SUP].
All D3 settings low, windowed, not zoomed, 200/200 fps.
-Attached the log where it dies.
-Trying to give you all the info I can. Sorry If it's a bit much.
Help and advice would be greatly appreciated!!