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What's up with warlock's CCs?

DecessusFar

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I have a Holy Paladin. I bot on it using Singular. Even though it walks around like a retard with no intelligent destination, it is usually 1st or 2nd in heals on 10 and 15 people BGs.

I have an Enhancement Shaman. I bot on it using Singular. Even though it walks around like a retard with no intelligent destination, it is usually 1st or 2nd in damage on 10 and 15 people BGs.

I then have an Affliction Warlock. I tried botting on it with Singular, Zerfall and Prince of Darkness. It still walks around like a retard but it doesnt do SHIT dps-wise. I'm always bottom 3. It seems that its targeting is bad, it focus dots one target and tries to kill it with shadowbolt, drains or fear it, instead of switching targets to dot everything in sight. It is also bad at defending itself, never uses portal or death coil.

This thread was created to ask if this is how it's supposed to be. All of you Affliction Warlocks out there, what's your experience when botting in BGs? I'm well aware that it's possible that I'm being stupid here and, if I am, I want to first be sure of it, so that I can go out there and try to find out what's wrong. Are you guys doing good damage or not?

Thanks.
 
singular does the same thing for me, ive also used other cc's that ive tested like fpsware and some how i get the same results.. i think the fpsware im using is an old one im not sure because my afflic loc does crap using it so i stick with singular. would be nice if there was one that would dot everyone and even use fear decently when in a 1v1 situation i dont see it ever using that so i dont use my lock much.
 
Warlock is not an easy class. Some classes are really easy to write CCs for b/c all you do is blow cooldowns. Warlocks on the other hand, you need to keep dots. Since many of the dots don't have cooldowns or do not invoke a global cooldown, you have to account for double casting. Its really tough because you need to be accountable for every second, unlike a paladin CC where you can just blow everything and be accountable for nothing.
 
I wait and wait for the day locks get good 85 pvp and all 3 specs
 
Warlock is not an easy class. Some classes are really easy to write CCs for b/c all you do is blow cooldowns. Warlocks on the other hand, you need to keep dots. Since many of the dots don't have cooldowns or do not invoke a global cooldown, you have to account for double casting. Its really tough because you need to be accountable for every second, unlike a paladin CC where you can just blow everything and be accountable for nothing.

What you talking about, white boy? :p
Just cause my paladin can take something like 8 players with him to his death, when popping all cooldowns (pve gear)

Warlocks are hard to code and is one of the least classes I would recommend botting in bgs
 
I'm in the process of writing a new CC, Fpsware Unity, it is similar to Singular in that it will support all classes. Currently I'm working on the Warlock combat sequence. If you tell me exactly what you want a Warlock CC to do and exactly when/how to do it I'll see if I can work my usual magic.
 
I'm in the process of writing a new CC, Fpsware Unity, it is similar to Singular in that it will support all classes. Currently I'm working on the Warlock combat sequence. If you tell me exactly what you want a Warlock CC to do and exactly when/how to do it I'll see if I can work my usual magic.

I will start out with Demonology... now I certainly don't think I can do a better job of explaining the class and how to use than Elitist Jerks, so I will quote them and try to coles notes what I feel is important... Any/all lock players should chime in with things I may be wrong about... (Note the actual "Spell Priority Rotations" will be included at the bottom of the post.

Okay, what elitist jerks has to say

ElitistJerks said:
The first thing to note is that when you enter an encounter you will want to have your Felguard out. Once the encounter begins and your Felguard is attacking the boss use Felstorm and Demon Soul. Once Felstorm has ended you will want to summon a Felhunter using Soulburn, unless the fight is an AoE heavy fight.

Demonology's primary concern is Metamorphosis. Generally Metamorphosis should be used on CD, unless you are delaying it so it can be used alongside trinkets such as [Moonwell Chalice]. If you have the T13 set bonus Soulburn should be cast on cooldown, along with Soul Fire so the shard is replenished. Demon Soul should be used on cooldown.

Immolate and Corruption should have as close to 100% uptime as possible. This is also true for Bane of Doom, however this should only be cast if the target is going to live for more than 15 seconds.

Hand of Gul'dan should be used on cooldown. Incinerate should be used when Molten Core procs, even during Decimation. When the target reaches 25% HP Decimation will proc, Soul Fire will then become the filler spell.

If safe, Shadowflame should be used on cooldown while in melee range. However it is not worth running a long distance into melee range to do so. In addition Metamorphosis: Immolaton Aura should be used in melee wherever possible.

If all of the above is done, revert to Incinerate (Single Target) or Shadow Bolt (Multi-target) until a higher priority option becomes available.

So first and foremost... pets... On the fly ability to change pets using SoulBurn is going to be huge in getting a good start in Boss fights. So having the ability to quickly pick in the CC would be wonderful. Better yet of course, is recognition of a boss encounter and auto switching of pets during the start of the rotation and completely take it out of the users hands... maybe they simply choose if it is going to be an AOE so Single Target fight and the CC does the rest.

Next up, Metamorphosis, the Life-blood of our DPS. For the most part I believe this should be used on CD, but maybe the option again in the CC to choose if it uses Meta on trash, or just Boss fights is something the user can decide.

Soulburn is a bit more gear dependant for use on CD, again, option for it to be used on CD could simply be a user Check Box in the config. Soul fire is handy to use alongside, as stated by Elitist so we can keep our shard...

Demonic Soul should be on CD in the priority below.

Then 2 main-stay spells, Corruption and Immolate - I don't know how coding the DOTS will go, but basically keeping 100% uptime or as close to it is the goal, without double casting of course.

Bane of Doom - used on CD, but target should live for 15 seconds... so coding that of course is not really possible, but maybe the option to choose the HP % of the Boss to stop casting, say, Boss less than 5% HP don't cast Bane of doom.

Hand of Gul'dan is used on CD

Incinerate should be used any time Molten Core procs... even in the last % when Decimation has Proc'd it is still worth using Incinerate during Molten Core.

During the proc of Decimation, Soul Fire should overtake as the filler spell. In all other cases, Incinerate is the Single Target filler spell, and Shadow Bolt would be the Multi Target filler spell until something else comes up.

----------------

SPECS

There are 2 Specs, 1 for Single Target, 1 for Multi..... they are similar...

3/31/7 - Single Target fights

0/31/10 - AOE Fights

Below you will find the priorities of each rotation... I hope this helps out in this new CC, I've left my MSN email in the other thread for Beta Testing the CC if you have any questions for me.



Code:
Basic
Single Target Spec-

Soulburn	
Metamorphosis	 
Demon Soul	
Immolation Aura	
Immolate	 
Bane of Doom	 (If target will be alive atleast 15sec)
Corruption	 
Shadowflame	 (Melee Range)
Hand of Gul'dan	 
Incinerate	 (During Molten Core)
Soul Fire	 (Decimation)
Incinerate	


Multi-target Spec -

Soulburn	 
Metamorphosis	
Demon Soul - Felguard
Immolation Aura	 
Immolate	
Demon Soul	- Felhunter
Bane of Doom	 (If target will be alive atleast 15sec)
Corruption	
Shadowflame	 (Melee Range)
Hand of Gul'dan	
Incinerate	 (During Molten Core)
Soul Fire	 (Decimation)
Shadow Bolt

My resource: Demonology in Cataclysm (4.3 Release) - Elitist Jerks

Thanks
 
I approve of this post. ^^

Elitist Jerks for PVE and Arena Junkies for PVP. I would imagine PVP would be a lot harder, since locks suck 1v1, so at first I will suggest that we get the PVE rotation.

Seriously, none of the lock CCs are viable anymore. I pull a lot less deeps than I should in dungeons and raids with ilvl 390 gear. My DPS is like 23K where it should be a lot more.

I humbly request the problems of our rare, hated by even ourselves class be taken into consideration.:o
 
Most of these spells and abilities were already implemented.

Pet juggling is not, its a bit of a issue getting this ironed out. I'll have a look at this later on.
 
I remember Felmaster does pet juggling, although I am not sure if it's really well implemented, but I am just saying.
 
For me Singular CC works perfect (Affi Warlock) , i bottet 3 days and i?m full equiped now.

In some BG?s i?m one the 3-5 place in kill rank
 
what i personally do is use the CC that does absolutly nothing in Bgbuddy mode with PQR doing the combat shit for my lock... works 10 times better. But once FPS releases his new lock stuff everything should be good for locks again but as others have said.... Locks are one of the hardest to code for/least played classes in the game.
 
what i personally do is use the CC that does absolutly nothing in Bgbuddy mode with PQR doing the combat shit for my lock... works 10 times better. But once FPS releases his new lock stuff everything should be good for locks again but as others have said.... Locks are one of the hardest to code for/least played classes in the game.

CC that does absolutely nothing and PQR? Huh? Sorry, just not familiar with those two things. Mind clarifying a little bit? I'd appreciate it, since I'm not understanding. Thanks. :)
 
wanted to know allso what CC do you use to do nothing so i can do dps with PQR? Do you use Fathead?
 
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