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What does this error mean?

saltychip

New Member
Joined
Jan 11, 2013
Messages
556
Object reference not set to an instance of an object.
at Buddy.Swtor.Objects.TorObject.()
at ..()
at ..[](UInt64 , HeroType )
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorCharacter.get_Health()
at Buddy.Swtor.Objects.TorCharacter.get_IsDead()
at Buddy.Swtor.Objects.TorNpc.get_IsLootable()
at Buddy.CommonBot.DefaultLootTargetingProvider.(TorNpc )
at System.Linq.Enumerable.<>c__DisplayClassf`1.<CombinePredicates>b__e(TSource x)
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Buddy.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Buddy.CommonBot.Targeting.Pulse()
at Buddy.CommonBot.Logic.BrainBehavior.()
also
Error in HarvestIfNec.

I get this everyday when I try BW after restarting SWTOR client, restarting BW, setting affinities as well. I've deleted the compile folder before and no changes. Once this error happens my character stops moving and wont continue on the hot spots navigation I have set. I'm using a simple grind profile that shouldnt have any issues.

Anyone that knows more could let me know what is causing this? I'm using Walters combat routine
 
here you go
AutoEquip plugin is enabled for use with leveling my character but will be disabled at max level
 

Attachments

can you disable your plugins for a bit plz?

and let me know if you get errors
 
Tried on my 55 juggernaut all plugins disabled still gives error. Any other tips?

edit - here is log trying on my 18 sorc with no plugins on same error as above right now its still moving and working but i wanna know what that error is from and how i can prevent it. Also the stuckhandler gave an error too noted in the log.

View attachment 2013-10-02 17.41.txt
 
This error is from loading new planets a few times and then activating buddywing. Some times after playing the game for a few hours or changing planets/instances you have to close the client and restart it. Then restart buddywing after since it can't sync with swtor memory process. Just how swtor is designed has nothing to do with how buddywing is made. Nothing to get around this issues since it can happen randomly. If you have more questions just ask. I wish I would of saw this post earlier but my eyes get sleepy with all the work as of late.


Walter
 
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