roguetexan
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- Joined
- Mar 23, 2010
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First-- HUGE thanks to the Developers and Community for an amazing product and effort. I'd like to share here what I felt I had accomplished these last several months. I had 5 accounts banned. I had returned to WoW a few months back, bought myself 5 nice accounts, and dove back in. I knew the risks, but had a lot of fun... so it was worth it! Hopefully some day it will be safe to come back and try again.
I've always wondered what other people accomplish with HB... so I'll at least put mine here for now:
With the above I got my 5 man team to a little above 1700 in Arenas. Characters were almost all purple 690 PVP gear. Was quite happy with that. Next up to push them higher in Arena was a shared memory system for Bots "to talk" to each other through coordinated interrupts (I had noticed that the bots were "over interrupting). I also had planned better avoidance logic.
For me the fun of HB was using it to play a 5 man team and outwit other player groups. It was especially good at smashing stupid 5 man Hunter teams, or 5 man DK teams that seemed to be multi-bot boxxer groups. I know I gave other groups of "real" people a real run for their money.
Share your accomplishments if you want others to know what you had done until the ban.
Until we meet again!
RogueTexan
PS-- For me part of the fun as well is learning new programming concepts. So, in that sense it was a great time spent!!
I've always wondered what other people accomplish with HB... so I'll at least put mine here for now:
- Made a coordinated team of 5 characters (DK, Warrior, Priest, Druid, Hunter).
- DK was semi-automatic, targetting and movement manual except for fighing, with other characters slaved to DK in a semi-random follow pattern to not look bottish.
- Routines were mostly by TuanHa
- Wrote an independent interrupt system for more efficient and timely interrupts
- Wrote a "runaway" routine that avoided enemy players if they got within melee distance.
- Wrote a "peel" system that slowed/rooted enemies too close to heals.
With the above I got my 5 man team to a little above 1700 in Arenas. Characters were almost all purple 690 PVP gear. Was quite happy with that. Next up to push them higher in Arena was a shared memory system for Bots "to talk" to each other through coordinated interrupts (I had noticed that the bots were "over interrupting). I also had planned better avoidance logic.
For me the fun of HB was using it to play a 5 man team and outwit other player groups. It was especially good at smashing stupid 5 man Hunter teams, or 5 man DK teams that seemed to be multi-bot boxxer groups. I know I gave other groups of "real" people a real run for their money.
Share your accomplishments if you want others to know what you had done until the ban.
Until we meet again!
RogueTexan
PS-- For me part of the fun as well is learning new programming concepts. So, in that sense it was a great time spent!!
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