Hoping for Wildstar, seeing as ESO feels like a rushed and broken game lol... I can tell you I sure as hell wouldn't pay for that game.Placeholder for their next one, whichever that is. Prolly WildBuddy or EsoBuddy
well the announcement would be bigger if it was more than one.maybe we have something in development for...well...we we let you know when we have something to announce![]()
maybe we have something in development for...well...we we let you know when we have something to announce![]()
Looking at the helmet I'm going for ESO![]()
Probably WildStar. Since you can actually buy game time with in game currency, I can see that there will be a HUGE demand for a bot. I wish it wasn't so sci fi oriented, I am having a hard time fitting inI still like it and will play it though
Buuuut, we are forgeting a slim chance that the bot might not be about an MMO![]()
lol, I dunno about that bud. They have quite a decent fan base, Pretty much guessing it'll float for a bit and crash depending on whether or not they fix the stuff in the beta. The game just feels too out of date with the game play, Didn't think about it too much since the product feels so rushed it's not even funny. I think they might pull a Final Fantasy XIV lol... That'd be too damn funny if you ask me though.I just want ESO to crash and burn fast, so that my guild quits it and gets into Wildstar![]()
That's amusing.Nah, it's HearthBuddy. http://www.whois.com/whois/hearthbuddy.com Website is already registered.
That's amusing.
Sure you could bot hearthstone, but.. /shrug .
Wait for the iPad version, as the API would be easier to generate a low rez frontend for a bot to simulate play and emulate the player , or at least learn play by watching others, failing on a huge level, and recording successful moves, a la Starcraft botting.
The other way, creating profiles or logics would suck.
a heuristic logic system, using genetic algorithms or alternate core logic, would play a simulated AI vs AI , cache and store the winning plays and all the results of a random deck, with thousands of simulated games with the same deck, each bot player would start with a small genetic seeding of known good moves, so that each bot learns to play off a few good moves, but learns independently.
Idk, genetic algorithm logic is fun stuff.
Also, definitely TESO
An HS bot would be awesome, i really want to know how well the bot would do..
By learning for example what combinations of cards are played on what class a bot who played a lot of games could predict what cards an opponent could have and what the chance is that the opponent has them in hand or not. By knowing the own deck he could as well compute the chances of drawing specific cards.
With this knowledge there are a lot of algorithsm to compute the "probably" best turn.. (for example random game generation like Monte Carlo algorithm)
I dont know if they are planning a bot that complex but it defenitely could do really well.![]()
At last another that agrees with me that ESO is too rushed to be called an MMO... It's a FPS MMO with melee weapons which feels so wrong on a pc, but I'm sure with a game console it'll work itself out.It's more than likely neither WSO or ESO. But if it is, WSO please, ESO when playing the beta just felt wrong as an MMO![]()