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Weird hunter behavior

shuvit

New Member
Joined
May 2, 2014
Messages
107
Using default routine:

Turn 1 vs. Warrior - he has just played loot hoarder, I have Haunted Creeper in hand, and Razorfen Hunter or Animal Companion as a three-drop. Bot decides to hero power instead of playing it.

2015-08-09 10:32:46,392 [24] INFO CustomLogger (null) - [OpponentTurn]
2015-08-09 10:32:58,361 [24] INFO CustomLogger (null) - [GameplayScene_MAIN_ACTION] Waiting for our turn to fully start/end.
2015-08-09 10:32:59,910 [24] DEBUG CustomLogger (null) - [GameplayScene_MAIN_ACTION_Friendly] Waiting to be in this state longer.
2015-08-09 10:33:03,227 [24] INFO CustomLogger (null) - calculating stuff... 12:33:03.2272
2015-08-09 10:33:03,348 [24] INFO CustomLogger (null) - calculating ended! 12:33:03.3482
2015-08-09 10:33:03,349 [24] INFO CustomLogger (null) - play action
2015-08-09 10:33:03,362 [24] INFO CustomLogger (null) - use ablitiy: Steady Shot target Garrosh Hellscream
2015-08-09 10:33:06,399 [24] INFO CustomLogger (null) - calculating stuff... 12:33:06.3996
2015-08-09 10:33:06,444 [24] INFO CustomLogger (null) - calculating ended! 12:33:06.4446
2015-08-09 10:33:06,445 [24] INFO CustomLogger (null) - end turn

View attachment UILogg_2015-08-09_12-32-39.txt

This just seems wrong to me. Is there some justification to doing this and then play Haunted Creeper + Arcane Shot next turn instead?
 
shuvit, thx.

The problem has been fixed, and you will get the solution in the next update.
 
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