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- Jul 27, 2014
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For all of you out there that have a little knowledge in the programming field, Mr.Gearbuyer has fallen to the wayside when attempting to use it for JP gear ( heirlooms/Niazo temple ) now before you go saying "JP is disappearing in 2 months QQ just use gold in WoD" I do not wish to waste my time now saving up gold to spend buying out heirlooms for 15 accounts with gold, when i can grind out the JP as much as I please right now.
I am going to do my best, but I am hoping the rest of the community can help me out here!
https://www.thebuddyforum.com/honorbuddy-forum/plugins/pvp/68598-plugin-gearbuyer.html ----> Original Thread
bamsdev - Revision 188: /trunk/MrGearBuyer ----> SVN Trunk
First things I have noticed;
MGBConfig.cs
if (MrGearBuyer.HomeZ == 0 && MrGearBuyer.HomeZ == 0 && MrGearBuyer.HomeX == 0 || !MrGearBuyer.HPSet)
HomePointTEXT.Text = "My Current HomePoint is 0,0,0. Please Set a HomePoint to Use HomePoint Features!";
HomePointTEXT.Text = "My Current HomePoint is X= " + MrGearBuyer.HomeX + " Y= " + MrGearBuyer.HomeY +
" Z= " + MrGearBuyer.HomeZ + " ";
should that be ZZX or XYZ for 3D coordinates?
Methods.cs
//<Vendor Name="Larisse Pembraux" Entry="52027" Type="Repair" X="-8802.316" Y="343.9184" Z="107.0503" />
newVendor = new ManualVendor
{
NpcId = 52027,
NpcName = "Larisse Pembraux",
NpcLocation = new WoWPoint(-8802.316, 343.9184, 107.0503)
};
vendor.Add(newVendor);
What would ManualVendor be in this scripting? Is this the cause of the plugin functioning up until having to "manually" purchase the items from the vendor? Is there any way to change this?
Would love a post from CodeNameGama or BamBam and am willing to donate on behalf of the community for work done on this for end of expansion and advice on how to implement it going into WoD for personal use!
I am going to do my best, but I am hoping the rest of the community can help me out here!
https://www.thebuddyforum.com/honorbuddy-forum/plugins/pvp/68598-plugin-gearbuyer.html ----> Original Thread
bamsdev - Revision 188: /trunk/MrGearBuyer ----> SVN Trunk
First things I have noticed;
MGBConfig.cs
if (MrGearBuyer.HomeZ == 0 && MrGearBuyer.HomeZ == 0 && MrGearBuyer.HomeX == 0 || !MrGearBuyer.HPSet)
HomePointTEXT.Text = "My Current HomePoint is 0,0,0. Please Set a HomePoint to Use HomePoint Features!";
HomePointTEXT.Text = "My Current HomePoint is X= " + MrGearBuyer.HomeX + " Y= " + MrGearBuyer.HomeY +
" Z= " + MrGearBuyer.HomeZ + " ";
should that be ZZX or XYZ for 3D coordinates?
Methods.cs
//<Vendor Name="Larisse Pembraux" Entry="52027" Type="Repair" X="-8802.316" Y="343.9184" Z="107.0503" />
newVendor = new ManualVendor
{
NpcId = 52027,
NpcName = "Larisse Pembraux",
NpcLocation = new WoWPoint(-8802.316, 343.9184, 107.0503)
};
vendor.Add(newVendor);
What would ManualVendor be in this scripting? Is this the cause of the plugin functioning up until having to "manually" purchase the items from the vendor? Is there any way to change this?
Would love a post from CodeNameGama or BamBam and am willing to donate on behalf of the community for work done on this for end of expansion and advice on how to implement it going into WoD for personal use!