I have a problem with editing these 2 skills.
when i mean i finish and i save what i doo i can't find trinity in demonbuddy plugins
What i want ?
// Haunt
if (Skills.WitchDoctor.Haunt.CanCast() && Player.PrimaryResource >= 50 &&
!CurrentTarget.HasDebuff(SNOPower.Witchdoctor_Haunt))
{
return new TrinityPower(SNOPower.Witchdoctor_Haunt, 45f, CurrentTarget.ACDGuid);
}
i try deleted "&&
!CurrentTarget.HasDebuff(SNOPower.Witchdoctor_Haunt)) " becose i want use thys abilyty evry time when is posible ( new jade set bonus)
secend problem is
"Soul Harvest Any Elites or to increase buff stacks
if (!Sets.RaimentOfTheJadeHarvester.IsMaxBonusActive && CanCast(SNOPower.Witchdoctor_SoulHarvest) &&
(TargetUtil.AnyMobsInRange(16f, GetBuffStacks(SNOPower.Witchdoctor_SoulHarvest) + 1, false) || (hasSwallowYourSoul && Player.PrimaryResourcePct <= 0.50) || TargetUtil.IsEliteTargetInRange(16f)))
{
return new TrinityPower(SNOPower.Witchdoctor_SoulHarvest);
}
"
i want soul harvest work evry time when have elite in range or evry time when have any mobs in range becose now when my character fight with boss use only haunt (1 evry 8 sec....) no use harvest ...
plz help me and tell me waht i should to do when is work fine we can make some rift's with simple follow
))
when i mean i finish and i save what i doo i can't find trinity in demonbuddy plugins
What i want ?
// Haunt
if (Skills.WitchDoctor.Haunt.CanCast() && Player.PrimaryResource >= 50 &&
!CurrentTarget.HasDebuff(SNOPower.Witchdoctor_Haunt))
{
return new TrinityPower(SNOPower.Witchdoctor_Haunt, 45f, CurrentTarget.ACDGuid);
}
i try deleted "&&
!CurrentTarget.HasDebuff(SNOPower.Witchdoctor_Haunt)) " becose i want use thys abilyty evry time when is posible ( new jade set bonus)
secend problem is
"Soul Harvest Any Elites or to increase buff stacks
if (!Sets.RaimentOfTheJadeHarvester.IsMaxBonusActive && CanCast(SNOPower.Witchdoctor_SoulHarvest) &&
(TargetUtil.AnyMobsInRange(16f, GetBuffStacks(SNOPower.Witchdoctor_SoulHarvest) + 1, false) || (hasSwallowYourSoul && Player.PrimaryResourcePct <= 0.50) || TargetUtil.IsEliteTargetInRange(16f)))
{
return new TrinityPower(SNOPower.Witchdoctor_SoulHarvest);
}
"
i want soul harvest work evry time when have elite in range or evry time when have any mobs in range becose now when my character fight with boss use only haunt (1 evry 8 sec....) no use harvest ...
plz help me and tell me waht i should to do when is work fine we can make some rift's with simple follow
