What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Warfronts: Suggest Cleric Build and Tactics

  • Thread starter Thread starter Hawker
  • Start date Start date
H

Hawker

Guest
PVP is at the point where we need to start serious testing and I'm using a Cleric.

Ryfotmate is going to assume that you will have a specific soul build for warfronts.

Please tell me what you think a Cleric should do in PVP and what soul build should be supported.
 
From a known pay guide for rift:

XERXES CLERIC BUILDS PVP

Soul Tree Calculator: Inquisitor (34) / Templar (21) / Purifier (11) :: Rift :: ZAM

Our PvP build we will use is Inquisitor along with Templar and Purifier. Templar has tons of great PvP abilities our Break Free will remove all CC effects on us and we talent it so it is a 2 minute cool down. Also Detaunt will reduce damage taken by 50%, Barb of Shackles will snare enemies who attack them, Healing Momentum can heal our party members, and Greater Empowerment will make our next spell an instant-cast and it will crit, so make sure it is a big ability and has a decent cast time so this ability is not wasted.

Retribution is great to use on another healer as it will heal the cleric 50% of what that healer is healing. The rest of the talents are mainly used to reduce the damage you take, and you can look into them more if you’d like. We take Purifier to shield and heal ourselves and others to help stay alive in PvP. After that we can focus on the CC based abilities of Inquisitor such as Lethargy to slow targets and Bewilder to lock them down as long as they aren’t taking damage, as well as Impede for a snare.
We can also use abilities like Soul Drain, Bolt of Depravity, Hex, and Bolt of Judgement to deal damage to players along with all of our CC abilities. It’s good to keep in mind that the lower the cast time the better, you don’t want to be sitting casting an ability for such a long time that you’re being hit and the cast time is being knocked back and possibly you’ll die before you even get the spell off.

CLERIC PLAYSTYLE

Cleric PvP vs Warriors

When going up against a warrior keep in mind they are going to mainly be using up close in your face melee attacks, so kiting them works really well. Make sure you are slowing and snaring them and getting to a safe distance before attacking them, also, if they do reach you and you don’t have a CC ready, use a shield or instant cast heal to keep yourself alive.

Cleric PvP vs Rogues

Rogues can be very sneaky, so if you know you are going to be facing some rogues it’s a good a idea to keep a shield up on yourself most of the time or an ability that will cause a slow or snare whenever you are damaged. Also, rogues can tend to be a little squishy, so if you’re in a spot where you think you normally wouldn’t be able to kill someone fast enough, you just might be able to nuke down a rogue.

Cleric PvP vs Mages

Mages will typically be ranged so you won’t need to worry as much about kiting unless they are using a pet soul in which case you may want to snare or CC the pet as much as possible as the pet won’t be able to break out of it whereas the mage and other players will. If you take care of the pet you will take care of a major annoyance in battling a mage, mages can take quite a bit of damage, so do your best to interrupt their spells and lock them down as much as possible while still trying to nuke them down with your damaging abilities.

Cleric PvP vs Clerics

Fighting a Cleric can either put you at a major advantage or disadvantage, it comes down to who knows how to play their character better. Put yourself in their shoes, think one step ahead and think if you were in a spot where you were going to be hit with a Bolt of Depravity and an Excommunicate right after causing a lot of damage and moving you out of place, maybe you should quickly CC them to throw them off guard. Make sure you are Purging buffs off of all of your enemies, as it will make the fight extremely easier.
 
From a known pay guide for rift:
The above guide's build is for rank6 players. I would suggest an aoe healing build for warfronts. It's less suspicious than any other build would be in my opinion.
For example a full warden build in ZAM (most popular and five stars):
Soul Tree Calculator: Warden (51) / Sentinel (15) / Purifier (0) :: Rift :: ZAM

Edit: Might need to go with the mana efficiency maxing talents, even with the warden's mana returning talent cascade one would go out of mana rather easily even with decent gear i think? Opinions on this?
 
PVP is at the point where we need to start serious testing and I'm using a Cleric.

Ryfotmate is going to assume that you will have a specific soul build for warfronts.

Please tell me what you think a Cleric should do in PVP and what soul build should be supported.

Tony said that if testing for the Warfront patch was going to begin, I would be the first. So please send me the beta and I'll test it out plus make suggestions.

I have a Mage, warrior and rogue at 50 and a cleric at 31 so I can help quite a lot in regard to testing/advice.


You DEFINITELY want the cleric to be a healer, preferably a warden/sent build so that you can just spam HoTs on raid members with low health. People usually criticise healers quite heavily so if you suck as a healer, theyll probably watch more closely, which is why there should be an option of healing or dps!
 
Tony said that if testing for the Warfront patch was going to begin, I would be the first. So please send me the beta and I'll test it out plus make suggestions.

I have a Mage, warrior and rogue at 50 and a cleric at 31 so I can help quite a lot in regard to testing/advice.


You DEFINITELY want the cleric to be a healer, preferably a warden/sent build so that you can just spam HoTs on raid members with low health. People usually criticise healers quite heavily so if you suck as a healer, theyll probably watch more closely, which is why there should be an option of healing or dps!

A warden/senti (for more aoe heals, 51pt warden?) build would be good for this, as being aoe hot-bot you will end up high on healing done chart no matter how well or bad you play, no matter what kind of gear you wear.
 
just make sure the cleric bot doesn't actively follow another person to provide heals. Everyone will criticize play styles; it's important to just NOT look like a bot.
 
A warden/senti (for more aoe heals, 51pt warden?) build would be good for this, as being aoe hot-bot you will end up high on healing done chart no matter how well or bad you play, no matter what kind of gear you wear.

Exactly, you just need to spam ripple, soothing streamx3 and then water jet and you're sorted!

However, I believe the build should be 29 sent/22 warden/ 15 temp, however at lower ranks you can chuck the extra points in warden.
 
Tony said that if testing for the Warfront patch was going to begin, I would be the first. So please send me the beta and I'll test it out plus make suggestions.

Welcome to a community where you reap what you sow, you're not going to get things faster just because you ask for them. Contribute and you may get the chance to help out and get access to things before others, not the other way around. :)

Exactly, you just need to spam ripple, soothing streamx3 and then water jet and you're sorted!

This. A HoT build, it doesn't even need to attack, people will NOT mind bots healing and chances are that you'll win a lot more often.

The 2nd post is outdated, since 1.2, they nerfed the shit out of templar, broke it completely. It's pretty useless to go past the 2nd tier now. 51 warden, 15 sent IMO. The 51 point in warden would be useful by a bot as it's a huge healing AoE. You really don't have to worry about where the other 15 points goes in other trees ( unless you want the cleric to have Healing Breath ( Instant heal that heals for LOTS when paired up with warden ) but you don't need any points put in sentinel for that, you just need the soul.

So yeah, 51 warden + ? + 0-15 or more sent would be the room people would have to play with.
 
A HoT healer is your best bet, most likely. Or an inquis caster..... ;)

I can just see it now... queue up for a WF and join a game with all HoT Cleric Bots. :(
 
I can just see it now... queue up for a WF and join a game with all HoT Cleric Bots. :(

You see, people in Rift don't seem to understand how in depth a bot can be, I don't think a lot of them will expect the person healing them to be a bot, and if they do, I don't think they will mind.
 
Soul Tree Calculator: Warden (51) / Sentinel (10) / Purifier (5) :: Rift :: ZAM Made a build for a cleric, made for healing efficiency.

This will include the following:

-defensive cooldowns;
--Shield of the Ancestor ( Purifier 0 point ) - A damage absorbing buble
--Crushing Wave ( Warden ) - Pushback to be used against melee attackers to push them back.
--Glassy Reflection ( Warden ) - Spell Reflect
--Orbs of the Stream ( Warden ) - Pretty much like Earth shield in WoW, exept with a lot more healing. ( Could be used under a heal, would be better to keep it for yourself when you're getting attacked though.


-Heals:
--Healing Spray ( Warden 0 point ) - Should always go up first, and if using ripple, Tidal Surge ( Healing increase ) should be used first. ( Tidal Surge, Ripple, Healing spray, Soothing stream x3, ripple will have fallen off and you will have your entire group with a powered up Healing Spray and 3x Soothing stream.
--Soothing Stream ( Warden ) When healing a target, should keep refreshing it at 4 if the person stays under attack.
--Orbs of the Tide ( Warden ) If everyone is taking damage, put that on a target that is getting hit. ( Works like a group Earth Shield, except the person with it doesn't get healed )
--Deluge ( Warden ) Only to be used with hots up otherwise it really doesn't heal enough. 2 heals are involved in this, a direct heal and another direct heal triggered off of how many hots someone has. Don't make the bot use that unless someone is fully hotted up and dipping under say, 50%.
--Healing Current, ( Warden ) Not used too often, but that's another hot it COULD use if it's trying to heal up someone that has already all hots and Deluge has just been used ( Not much else to cast then, could easily just NOT put this in the spells, wouldn't make much of a difference )
--Healing Flood ( Warden ) This is not mana efficient, but if 3 or more people in the group are taking damage, it should be used. AoE HoT.
--Downpour ( Warden 51 point ) The ultimate warden talent. Click on the ground AoE and channels a AoE tick for lots and lots of life. To be used as a "Oh shit, EVERYONE is dying"
--Healing Breath ( Sentinel 0 point ) Single target instant heal for a good chunk of health, should be used every time it's up for a target below 70% life.

-Offensive Abilities:
--Drown ( Warden) Silences if caught mid-cast
--Waterjet ( Warden 0 point ) WATERJET WATERJET WATERJET WATERJET, need I say more?

I'm sure I forgot a few, but I have to go to work.

Edit: Hmm, sorry for the double post, I was sure it would merge it.
 
Correct me if I'm wrong, I'm no cleric expert. The main maps this type of build would go unnoticed and be useful would be Blackgarden and MAYBE Port of Scion. I say this for multiple reasons. The heal radius is generally around 30m - people have to be around you for it to be useful. The other maps are much larger, with multiple sub-objectives, and require people be near you for your bot to be affective. For example, White Steppes has four objectives - two to humans. Defending your flag, getting your flag back if taken, taking the other persons flag, and returning the other persons flag to your base. Unless this bot is going to be following someone, in which case it will be fairly obvious it's a bot, it will be almost useless in the other maps - random chance that each and every time it will be beneficial if it's not following people.

I'm having a hard time understanding how something like this is going to be accomplished without insane logic and hordes of radius matrices. Then again, these guys have impressed me.
 
Welcome to a community where you reap what you sow, you're not going to get things faster just because you ask for them. Contribute and you may get the chance to help out and get access to things before others, not the other way around. :)



This. A HoT build, it doesn't even need to attack, people will NOT mind bots healing and chances are that you'll win a lot more often.

The 2nd post is outdated, since 1.2, they nerfed the shit out of templar, broke it completely. It's pretty useless to go past the 2nd tier now. 51 warden, 15 sent IMO. The 51 point in warden would be useful by a bot as it's a huge healing AoE. You really don't have to worry about where the other 15 points goes in other trees ( unless you want the cleric to have Healing Breath ( Instant heal that heals for LOTS when paired up with warden ) but you don't need any points put in sentinel for that, you just need the soul.

So yeah, 51 warden + ? + 0-15 or more sent would be the room people would have to play with.

The second part is incorrect. The best pvp cleric on our server uses this exact build and no one can kill her, even my friend who is the best rogue on our server AND has the legendary dagger from GS can't down her. I can very easily gank 51 wardens on my rogue.

Also, i only sent tony a tell asking if he would like my help since i have 3 50s, it was just a suggestion :).
 
Correct me if I'm wrong, I'm no cleric expert. The main maps this type of build would go unnoticed and be useful would be Blackgarden and MAYBE Port of Scion. I say this for multiple reasons. The heal radius is generally around 30m - people have to be around you for it to be useful. The other maps are much larger, with multiple sub-objectives, and require people be near you for your bot to be affective. For example, White Steppes has four objectives - two to humans. Defending your flag, getting your flag back if taken, taking the other persons flag, and returning the other persons flag to your base. Unless this bot is going to be following someone, in which case it will be fairly obvious it's a bot, it will be almost useless in the other maps - random chance that each and every time it will be beneficial if it's not following people.

I'm having a hard time understanding how something like this is going to be accomplished without insane logic and hordes of radius matrices. Then again, these guys have impressed me.

We are not doing a run about and kill stuff warfront bot. We are doing a proper logic for each warfront so that your bot is a valued member of the team.
 
Soul Tree Calculator: Justicar (28) / Warden (20) / Sentinel (18) :: Rift :: ZAM

You have to scope the purpose; is it to be melee or ranged dps and is it direct or HoT focused or splash of both. I say this because they are coding for a build that will require a play style to operate. The goal is for the bot to be a valued member of the team. You want high survivability for group and 1v1 PVP and you want to heal everyone, a lot. You will always have mana issues; thus, i would recommend commitment out of the justicar line. The shield bonus taken also provides more survivability and provides an attack to boost your block rate 20% higher. Also, I recommend devout deflection - again, this is for botting and is a fantastic passive. Additionally, while the single tgt heal from the justicar line is good, we have other heals that are not just self only; dont take doctrine of bliss, if your going to use a doctrine on a heal, let it be on someone else or yourself with doctrine of righteousness.
 
Back
Top