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Very slow or non-responding CCs in instances, dungeons and raids

JeffKing1989

New Member
Joined
Feb 16, 2010
Messages
87
Ok, I use one CC to do the spell rotations and other stuff (i.e. party buffs, etc.). I just have to move, target and face manually, and the CC will do all of the rotations work.

Sometimes, the CC is perfect (doing the rotations in a perfect and fast manner) when I run to a target and auto-attacks it.
Sometimes, the CC doesn't start the rotations when I run to a target and auto-attacks it.
Sometimes, the CC will cast a first rotation spell (first DPS spell), and then it simply stops.

Maybe this will help, but I'm a Prot paladin tank.

My mode: CombatBot
Settings: Loot Mobs and Loot chests are disabled.
Most plugins (except AutoEquip2 and Talented) are disabled.

This is the CC that I used:
http://www.thebuddyforum.com/honorbuddy-forum/classes/paladin/31078-handnavis-tankadin-cc.html

At that time, I thought it was maybe because of the CC. So I tried using a different CC, which is:

http://www.thebuddyforum.com/honorb...9-[alpha]-doctrine-ret-holy-prot-all-one.html

But both have the same problem... So it's not the CCs. It's something else.

BTW, when I use the same settings and CC outside of instances, dungeons or raids, the CC uses the rotations fast on any non-instance mob. Weird!

Also, I don't think it was my PC. My PC specs:
4.6GHZ i7 2600k
16gb RAM
XFX HD6970 BE
Windows 7 Ulimate.

Anybody knows why this is happening? What should I do to fix it?
 
Answer in the CC's thread and attach a full log to your post and I think the creator of the CC could help you.
 
Just after writing this thread, I've tried using a complete and different CC to be 100% sure. If the CCs work perfectly outside of the instances... and the fact that I have the same problem with 3 different CCs, so surely it can't be the CCs' fault?

I'm trying to sort out my logs, most of them only displays spell casts. I've noticed something suspicious when I checked some parts of the logs... here's some example:

Code:
[01:56:16:667] Spell_C::CastSpell(20925, 0, 0xF1306F82000009B5, 0) [206]
[01:56:16:682] Holy Shield
[01:56:16:716] Spell_C::CastSpell(20925, 0, 0xF1306F82000009B5, 0) [207]
[01:56:16:966] Spell_C::CastSpell(20925, 0, 0xF1306F82000009B5, 0) [208]
[01:56:17:018] Spell_C::CastSpell(20925, 0, 0xF1306F82000009B5, 0) [209]
[01:56:17:099] Spell_C::CastSpell(20271, 0, 0xF1306F82000009B5, 0) [210]
[01:56:17:116] Judgement
[01:56:38:558] Spell_C::CastSpell(20271, 0, 0xF13070A300000A0D, 0) [211]
[01:56:40:192] Spell_C::CastSpell(2812, 0, 0xF13070A300000A0D, 0) [212]
[01:56:40:208] Holy Wrath
and

Code:
[01:56:59:868] Spell_C::CastSpell(24275, 0, 0xF13070A300000A0C, 0) [222]
[01:56:59:885] Hammer of Wrath
[01:57:00:285] Spell_C::CastSpell(24275, 0, 0xF13070A300000A0C, 0) [223]
[01:57:06:935] Spell_C::CastSpell(24275, 0, 0xF13070A600000A12, 0) [224]
[01:57:09:415] Spell_C::CastSpell(20271, 0, 0xF13070A600000A11, 0) [225]
[01:57:09:431] Judgement
[01:57:11:015] Spell_C::CastSpell(2812, 0, 0xF13070A600000A11, 0) [226]
[01:57:11:032] Holy Wrath
[01:57:12:749] Spell_C::CastSpell(31935, 0, 0xF13070A600000A11, 0) [227]
[01:57:12:766] Avenger's Shield
Look at the timeframes... that's how the CC started acting so slow or non-responding. So, what gives? At first, I thought maybe it's because I don't have the certain spells (since I'm not level 85, I'm 79) . But after checking 24275 and 20925 on wowhead, I already have these spells.

So, what gives? I'll try to post my log later.
 
Last edited:
Ok, I tried changing my mode to InstanceBuddy. Everything seems ok at first, but but... somehow the mode kicked me out of dungeon o_O. Kicked me out twice. What's happening?

Found out what's causing the InstanceBuddy problem:

Code:
[12:46:20:702] Crusader Strike
[12:46:21:037] Spell_C::CastSpell(35395, 0, 0xF130685C000018E8, 0) [19]
[12:46:21:785] [Instancebuddy v3.0.1.315]:Reached to the last hotspot. Will leave in 31 seconds
[12:46:52:127] Spell_C::CastSpell(31935, 0, 0xF130686700001902, 0) [20]
[12:46:52:145] Avenger's Shield
[12:46:53:009] [Instancebuddy v3.0.1.315]:Dungeon run is over. Teleporting out.
[12:46:56:394] [Instancebuddy v3.0.1.315]:Waiting for Dungeon Deserter to fade off

But the instance was barely finished... got kicked after pulling the first mobs. How can I remove this Instance leaving feature?
 
Last edited:
IB will kick you out of dungons it has considered as blacklisted... I.E most of WoTLK and all of Cata 5 mans

Try combat bot no movement or lazy raider.
 
I found out why I'm getting this problem, and I'm not the only one: many other people seem to be having the same problem as well. Truthfully, it's kinda uncommon to encounter this kind of bug. CCs work most of the time, but it'll bug out sometimes.

It's a targetting issue with the HB core, not the CCs. Basically, when the HB doesn't acknowledge that there's a target (even though there's a target), it goes very silent (doing nothing) until you die or the target is dead.
 
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