Hey Guys
While doing the World Quest or even when skinning my demonhunter uses this stupid "Vengeful Retreat".
This makes him jump down from those towers where the World Quest PVP Boss are or while skinnig, just before the mob is about to die, he jumps into an other Phase.
I tried to deactivate the lines in the routines by adding // like this:
but it seems, I'm doing something wrong.
I would appreciate a solution for this problem
Greetz Cali
While doing the World Quest or even when skinning my demonhunter uses this stupid "Vengeful Retreat".
This makes him jump down from those towers where the World Quest PVP Boss are or while skinnig, just before the mob is about to die, he jumps into an other Phase.
I tried to deactivate the lines in the routines by adding // like this:
Code:
Spell.Cast("Fel Rush",
ret =>
// DemonHunterSettings.DPSWithFelRush && Me.CurrentTarget.Distance <= 15 && Me.IsSafelyFacing(Me.CurrentTarget, 5f) &&
// ( (Common.HasTalent(DemonHunterTalents.FelMastery) && CurrentFury <= 70) || (Unit.NearbyUnfriendlyUnits.Count() >= 3 && Spell.GetCharges("Fel Rush") > 1) )),
// Spell.Cast("Vengeful Retreat",
// ret =>
but it seems, I'm doing something wrong.
I would appreciate a solution for this problem

Greetz Cali