[19:06:35.849 E] Response has 27 hops. Converting to vectors and path queue.
.....
[19:06:46.575 D] Moving to next hop: <-31.9, 3.119484, 0.1>, T: None (TalkToTag: Chiss Security Officer for On The Scent) D: 0.1262465
[19:06:47.743 D] [Stuck Handler] We're stuck at <-31.9, 3.11886, 0.09999988> - dro_main - 4000000046FD234A
.....
[19:06:51.797 D] at Buddy.Navigation.ReactiveAntiStuck.Pulse()
at Buddy.Navigation.DefaultNavigationProvider.(String )
at Buddy.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean straightLineWhileGenerating)
at Buddy.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean straightLineWhileGenerating)
at Buddy.CommonBot.CommonBehaviors..(Object )
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.Common.HookExecutor.Run(Object context)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.Common.HookExecutor.Run(Object context)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.()