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Various Attack variable stuff.

LAP87

Member
Joined
Jan 15, 2010
Messages
451
I think we need to implement totem-logic in all the CC's.

I just watched both my Priest and Warlock empty their mana-pools on a low level fire-totem, when just a single wand-shot could've done it. Or even a right-click attack! :/

And better totem-play for shamans, atm Shamwow doesn't use totems unless at low health or when it gets adds.. And i believe that totems would help speeding up the grind.


Just my two cents, drop a line if you have something on your mind.
 
Srsly, the Totem-mana-wasting-hurrdurri'maretard shit has to go -.-
I just watched my priest die in the barrens because no mana after trying to dot'n'kill a totem >.<
 
ive never played a shaman. but Pretty much What types need to be killed and which ones really don't matter?
 
If it's any consolation my Druid CC will target totems and Moonfire them. :)

The new Mage CC I'm working on will handle them by either wand or ice lance.
 
ive never played a shaman. but Pretty much What types need to be killed and which ones really don't matter?

All types of totems needs to get killed, or else the bot won't sit down to rest. And if the bot doesn't rest it gets ugly real fast. (Non Shaman, only casters have this bug afaik)

Shamans need different totems, based on their specc.
Enhancement = Strength/Def
Elemental = Fire/dunno never played elemental
 
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