This line of code causes the following exception (Zeta.Bot.Profile.Common.UseObjectTag)
I think that there are multiple Objects with same actorId (multiple Chests).
?
Code:
<UseObject questId="1" actorId="289796" x="455" y="368" z="-26" statusText="Opening Chest 3" />
Code:
00:46:34.908 ERROR BotMain Exception during bot tick.
System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000130, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.DiaGizmo.get_HasBeenOperated()
at Zeta.Bot.Profile.Common.UseObjectTag.(DiaObject )
at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at Zeta.Bot.Profile.Common.UseObjectTag.get_InteractObject()
at Zeta.Bot.Profile.Common.UseObjectTag.(Object )
at Zeta.Bot.Profile.Common.UseObjectTag..(Object )
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
00:46:35.897 INFO UseObjectTag Interacting with object X1_PandExt_Chest-545
I think that there are multiple Objects with same actorId (multiple Chests).
?