It looks like Trinity loot rules don't support Loot 2.0.
The file containing all the maximum stats for every item is incorrect.
Are there any plans to update it?
There doesn't seem to be any way to detect +skill and +damage type bonuses which are probably as important as main stat now.
The file containing all the maximum stats for every item is incorrect.
Are there any plans to update it?
There doesn't seem to be any way to detect +skill and +damage type bonuses which are probably as important as main stat now.






