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Upcoming Loot Hotfixes

speculoos

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A series of hotfixes will be deployed today making more adjustments to overall reward structures within the game. I wanted to take a minute to explain the reasons for the changes that we are making. A driving goal of our design has been to make killing monsters feel rewarding, we want you all to find tons of cool items that you are excited about but more importantly we want you to have fun while doing it.

Rifts have always been intended to be the most efficient play method in the game, currently they aren’t for a number of reasons. Part of this has to do with the high level of efficiency in farming that players find doing things like farming Manglemaw, Razorclaw and any other number of unique monsters. Another contributing element is that farming chests without having to actually fight monsters is far more effective than actually fighting the monsters. It is very important to us that chests are exciting to find and feel rewarding but presently they are far too common and reliable to farm in certain areas of the game.

Finally Kadala, she has always been intended to give players some degree of control over their item upgrades. While we don’t want players to simply pick and choose from a list of items at an excessively high cost, we do want you to have an answer to the question “How do I upgrade my boots?”. Kadala is meant to be that answer, she is meant to give you some direct control over the types of items you find. Since we are increasing the overall reward structure of the game she is also going to be increasing but by a larger amount than the rest of the changes since she didn't feel rewarding enough to us.

Without further delay here is a list of the changes that will be coming in the hotfix.

The Bad!
Unique monsters now drop less items.
*Uniques were dropping far more loot than their difficulty would warrant.

Chest spawns have been thinned out across all acts of the game.
*Ideally chests become less common and something that players can’t flip games to farm. It is our goal to make them feel exciting and rewarding when you find them.

The Good!
The bonus legendary drop rate for rifts is being increased from 25% to 100%!
*This means that while in a rift your chance to find a legendary item from monsters, chests, elites, and everything else is double what it is outside of rifts. No this does not mean opening bounty bags in rifts is the new hotness. ;P

Kadala’s legendary drop rate has been significantly increased.
*Blood Shards are meant to be a compelling element of rift rewards and something players are excited to get.

Loot is an incredibly important aspect of Diablo games and we will continue to keep a very close eye on it. If more problems arise we will continue striving to address them. It isn’t our goal to take loot away from people, we just want to make sure they are having as much fun as possible while finding it and these changes all support that goal.

Good hunting and link the loot!

Travis Day

source : Upcoming Loot Hotfixes - Forums - Diablo III

Ouch...Let's get Rift profiles working asap :p
 
I agree, all you pro devs lets focus all efforts to bounties and rifts now.
 
I'm pretty sad about it, most of Kevin's great profiles will become useless.
That's a hard blow indeed.
 
well there is the community rift and bounty profiles avail, the more of us that get it, use it, and perfect it, the faster it will be afkable.

/rally
 
kind of glad this happened. while I love the profiles Kevin and Swag, and other people have released like wilmore/etc. I think there needs to be a real 'push' for rifts and bounties. certainly think this is one way to put a fire under the developers' bums, as the masses aren't content and asking for a fix. I'd contribute to the botting community, but i have no idea how to make the profiles. A point in the right direction would allow me to help make profiles for people too :P but until then... Those that are knowledgeable should work on it!!!
 
So any1 can answer me - this hotfixes fixes only non-adventure mode farm or what? They nerf loot in bounty too or not?
 
So any1 can answer me - this hotfixes fixes only non-adventure mode farm or what? They nerf loot in bounty too or not?

They're nerfing loot by lowering the drop rate of leg drops from unique mobs outside of a rift, but at the same time they are buffing the leg drop rates in rifts
 
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for all the aussie botters out there. the patch hasn't hit until tonight at 10pm AEST. save your shards!
 
They need to fix the Bounty plugin and/or DB working with Bounties. Cannot do bounty based profiles since the last update as Bounties are broken still.


That being said, all you guys need to start doing is just spamming bounties in Normal to get the stuff you need for rifts and/or Kadala upgrades with Blood Shards. This won't hurt botters, but in fact, gives us a better focus as to what to bot.
 
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