Now since having a few folks notice the "Unknown Abiliity" Error. I posted this in the Ixal thread, so I'll just reiterate it here:
I've noticed that upon first switching to a craft class, the combat routine/bot will build an actioncache, which lists all available actions. but in the odd case, the cross class skills are omitted. Take the attached log for example
First switch:
Inner quiet is there, and the cross class skills. Alls good.
Second switch:
No Inner Quiet, or cross class skills, and it retains all of the previous jobs (combat class) PvP skills...
Now I haven't got around to looking at how Ultima switches it's classes, or indeed Kupo, but it seems to me that there's something amiss with the context change, i.e. It's not clearing previously hooked initialized objects. Or the actioncache isn't being cleared properly.
This probably should've gone into support, but because I don't know if its the CR or Bot that's causing the corrupt Actioncache. I thought I'd post it here for a broader view.
View attachment 177585
I've noticed that upon first switching to a craft class, the combat routine/bot will build an actioncache, which lists all available actions. but in the odd case, the cross class skills are omitted. Take the attached log for example
First switch:
Code:
[12:33:16.624 V] [Poi.Clear] Reason: Current behavior changed to RunCode: Name: CraftClass, IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[12:33:16.624 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook]
[12:33:16.624 D] Replaced hook [ProfileOrderBehavior_Hook] 7c4ab01c-4730-4476-8b78-e93342627923
[12:33:20.144 N] Building Actioncache
[12:33:20.151 N] Action Name:Sprint Action Id:3
[12:33:20.151 N] Action Name:Steady Hand Action Id:247
[12:33:20.151 N] Action Name:Inner Quiet Action Id:255
[12:33:20.151 N] Action Name:Great Strides Action Id:263
[12:33:20.151 N] Action Name:Manipulation Action Id:278
[12:33:20.151 N] Action Name:Innovation Action Id:284
[12:33:20.151 N] Action Name:Basic Synthesis Action Id:100075
[12:33:20.151 N] Action Name:Basic Touch Action Id:100076
[12:33:20.151 N] Action Name:Master's Mend Action Id:100077
[12:33:20.151 N] Action Name:Standard Touch Action Id:100078
[12:33:20.151 N] Action Name:Master's Mend II Action Id:100079
[12:33:20.151 N] Action Name:Standard Synthesis Action Id:100080
[12:33:20.151 N] Action Name:Advanced Touch Action Id:100081
[12:33:20.151 N] Action Name:Observe Action Id:100082
[12:33:20.151 N] Action Name:Flawless Synthesis Action Id:100083
[12:33:20.151 N] Action Name:Careful Synthesis Action Id:100063
[12:33:20.151 N] Action Name:Tricks of the Trade Action Id:100098
[12:33:20.151 N] Action Name:Truth of Mountains Action Id:238
[12:33:20.151 N] Action Name:Careful Synthesis II Action Id:100069
[12:33:20.151 N] Action Name:Hasty Touch Action Id:100108
[12:33:20.151 N] Done building Actioncache
Inner quiet is there, and the cross class skills. Alls good.
Second switch:
Code:
[12:42:15.037 V] [Poi.Clear] Reason: Current behavior changed to RunCode: Name: CraftClass, IsDone: False, HighPriority: False, InCombat: False, QuestId: 0, StepId: 0, PostCombatDelay: 0, QuestName: null, IsDoneCache: False, Behavior: TreeSharp.ActionRunCoroutine, .
[12:42:15.037 D] Removed all hooks from [HighPriorityProfileOrderBehavior_Hook]
[12:42:15.037 D] Replaced hook [ProfileOrderBehavior_Hook] 713be3f9-98a1-4c89-b32b-2acb7916a6b1
[12:42:18.580 N] Building Actioncache
[12:42:18.586 N] Action Name:Sprint Action Id:3
[12:42:18.586 N] Action Name:Basic Synthesis Action Id:100075
[12:42:18.586 N] Action Name:Basic Touch Action Id:100076
[12:42:18.586 N] Action Name:Master's Mend Action Id:100077
[12:42:18.586 N] Action Name:Standard Touch Action Id:100078
[12:42:18.586 N] Action Name:Master's Mend II Action Id:100079
[12:42:18.586 N] Action Name:Standard Synthesis Action Id:100080
[12:42:18.586 N] Action Name:Advanced Touch Action Id:100081
[12:42:18.586 N] Action Name:Observe Action Id:100082
[12:42:18.586 N] Action Name:Flawless Synthesis Action Id:100083
[12:42:18.586 N] Action Name:Invigorate Action Id:80
[12:42:18.586 N] Action Name:Internal Release Action Id:59
[12:42:18.586 N] Action Name:Haymaker Action Id:58
[12:42:18.586 N] Action Name:Blood for Blood Action Id:85
[12:42:18.586 N] Action Name:Manasong Action Id:1568
[12:42:18.586 N] Action Name:Farshot Action Id:1569
[12:42:18.586 N] Action Name:Blast Shot Action Id:1570
[12:42:18.586 N] Action Name:Enliven Action Id:1580
[12:42:18.586 N] Action Name:Mana Draw Action Id:1583
[12:42:18.586 N] Action Name:Purify Action Id:1584
[12:42:18.586 N] Action Name:Detect Action Id:1586
[12:42:18.586 N] Action Name:Recouperate Action Id:1590
[12:42:18.586 N] Done building Actioncache
No Inner Quiet, or cross class skills, and it retains all of the previous jobs (combat class) PvP skills...
Now I haven't got around to looking at how Ultima switches it's classes, or indeed Kupo, but it seems to me that there's something amiss with the context change, i.e. It's not clearing previously hooked initialized objects. Or the actioncache isn't being cleared properly.
This probably should've gone into support, but because I don't know if its the CR or Bot that's causing the corrupt Actioncache. I thought I'd post it here for a broader view.
View attachment 177585