1) How can I get a more precise turn angle of the player?
TurnAngle only returns 0-127.
2) Can TurnDirectly be used to turn to specified x/y coordinates?
The closest method is TurnDirectly(SpawnObject).
If not it'll be good if these are added into the API.
TurnAngle only returns 0-127.
2) Can TurnDirectly be used to turn to specified x/y coordinates?
The closest method is TurnDirectly(SpawnObject).
If not it'll be good if these are added into the API.