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Trying to Start Writing My Own Profiles

mridontevenknowu

New Member
Joined
Jun 13, 2012
Messages
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Ok I've barely made it anywhere thus far:

Code:
<Profile>	<Name>Act 1 Champ Farm Using Random Dungeon Explorer</Name>
	<KillMonsters>True</KillMonsters>
	<PickupLoot>True</PickupLoot>
	<GameParams quest="72801" step="36" act="A1" difficulty="Inferno" resumeFromSave="false" isPrivate="True" numGames="-1"/>
	<Order>
		<If condition="(not Me.IsInTown)"/>
			<UseTownPortal questId="1"/>
		</If>
		<UseWaypoint questId="1" actorId="223757" x="2981.259" y="2836.146" z="24.89399" waypointNumber="6" />
		<WaitTimer questId="1" waitTime="500" />
		<ToggleTargeting questId="1" combat="True" looting="True" lootRadius="70" killRadius="50" />
		<ExploreArea QuestID="72801" stepID="36" boxTolerance="0.45" boxSize="15" until="ExitFound" exitNameHash="XXXX" statusText="Searching for Entrance" />  
	</Order>
</Profile>

Right now the question I have is with the "ExploreArea" tag. Is there anyway to say <ExploreArea SceneID="60702" QuestID....etc/>

I'd like to try and be able to direct the direction the bot tries to explore to help guide it to certain area's. I was thinking I could use waypoints to get it to the area then set it to use the explore functions. But my hope is to create a profile without waypoints.
 
I know about the available profile tags sticky, but thank you.

If there isn't an option to explore area's by sceneID is there any chance we may be able to get one in the future.


Also does anyone have a working cemetery profile I can take a look at?
 
Code:
<Profile>    <Name>Act 1 Champ Farm Using Random Dungeon Explorer</Name>
    <KillMonsters>True</KillMonsters>
    <PickupLoot>True</PickupLoot>
    <GameParams quest="72801" step="36" act="A1" difficulty="Inferno" resumeFromSave="false" isPrivate="True" numGames="-1"/>
    <Order>
        <If condition="(not Me.IsInTown)">
            <UseTownPortal questId="1"/>
        </If>
        <UseWaypoint questId="1" actorId="223757" x="2981.259" y="2836.146" z="24.89399" waypointNumber="8" />
        <WaitTimer questId="1" waitTime="500" />
        <!-- Drowned Temple -->
        <If condition="ActorExistsAt(6442, 1263.054, 827.8673, 63.98059, 50) and ZetaDia.CurrentWorldId == 71150">
            <ToggleTargeting questId="1" combat="True" looting="True" lootRadius="70" killRadius="50" />
            <ExploreArea QuestID="72801" stepID="36" boxTolerance="0.45" boxSize="15" until="ExitFound" exitNameHash="976523526" statusText="Looking for Crypts Of The Ancients" />  
        </If>    
    </Order>
</Profile>


This is what I have so far and so far it does nothing but go to town take waypoint to festering woods then sits there. Anyone know what my issue is?
 
Code:
<Profile>    <Name>Act 1 Champ Farm Using Random Dungeon Explorer</Name>
    <KillMonsters>True</KillMonsters>
    <PickupLoot>True</PickupLoot>
    <GameParams quest="72801" step="36" act="A1" difficulty="Inferno" resumeFromSave="false" isPrivate="True" numGames="-1"/>
    <Order>
        <If condition="(not Me.IsInTown)">
            <UseTownPortal questId="1"/>
        </If>
        <UseWaypoint questId="1" actorId="223757" x="2981.259" y="2836.146" z="24.89399" waypointNumber="8" />
        <WaitTimer questId="1" waitTime="500" />
        <!-- Drowned Temple -->
        <If condition="ActorExistsAt(6442, 1263.054, 827.8673, 63.98059, 50) and ZetaDia.CurrentWorldId == 71150">
            <ToggleTargeting questId="1" combat="True" looting="True" lootRadius="70" killRadius="50" />
            <ExploreArea QuestID="72801" stepID="36" boxTolerance="0.45" boxSize="15" until="ExitFound" exitNameHash="976523526" statusText="Looking for Crypts Of The Ancients" />  
        </If>    
    </Order>
</Profile>


This is what I have so far and so far it does nothing but go to town take waypoint to festering woods then sits there. Anyone know what my issue is?
<ExploreArea questId="1" boxTolerance="0.45" boxSize="15" until="ExitFound" exitNameHash="976523526" statusText="Looking for Crypts Of The Ancients" />
try this
 
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