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Trying to revive a killed player

in2fun

New Member
Joined
Sep 23, 2010
Messages
871
While in Tatooine, a person died nearby. The bot must of thought was his companion cause kept going over to try to revive. Buff, revive, buff. Over and over.
A restart did not fix. Had to manually move away from dead person to get it to stop.
But this might look kinda fishy...
 

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While in Tatooine, a person died nearby. The bot must of thought was his companion cause kept going over to try to revive. Buff, revive, buff. Over and over.
A restart did not fix. Had to manually move away from dead person to get it to stop.
But this might look kinda fishy...

Hi, in2fun,

Thank you for this! There is new logic in WingIt to try to revive dead *group members* and their companions. Unfortunately, the BWcore/SWtOR client tells us that people are in our group when they're not. Thus, the behavior you're seeing.

We're tracking this on our BWcore bugs list, but have no clue when it will be addressed. We may have to rip the functionality out for a while, if this happens too frequently.

cheers,
chinajade
 
CJ, comment out the current function and re-add it in as Medic classes only (as they can rez everyone w/o a cd)
 
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