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Tryed everything, still get error

hermes

Member
Joined
Jan 15, 2010
Messages
110
Hello,

Could you help me , whats wrong ?

Wildbuddy 0.1.455.191 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1 Professional x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.34014
System Memory: 4.00 GB Available
CPU Cores: 4
Application Uri: C:\Users\<User>\Desktop\Wild
Logging in...
T: 5247256413993801613 H: 1735450703
Could not find DX11 in process!GreyMagic.DirectXNotFoundException: Could not find DX11 in process!
в GreyMagic.DirectX..ctor(MemoryBase mem, Boolean dx9)
в GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
в GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9, Boolean startupRasm)
в Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)


Could not find DX11 in process!
Attempting DirectX 9...
UNHANDLED DISPATCHER EXCEPTION
System.InvalidOperationException: Cannot create a process wrapper to a process that is already wrapped. [Mutex was not created]
в Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
в Buddy.Wildstar.MainWindow.<AttachProcess>d__1c.MoveNext()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
в Buddy.Wildstar.MainWindow.<HandleProcessSelectorRefresh>d__2f.MoveNext()
--- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
в System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__4(Object state)
в System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
в MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
 
It seems like you had a bot open, and it crashed at some point. This left the "global lock" we create open, when it shouldn't have. Can you restart the game, and try again?

If this continues to happen, make sure that you check your anti-virus and add any exceptions for the bot (and the game) in them.
 
Are you running this in VMWare? Do you have any anti-virus running? (Or anti-malware, firewall, etc)
 
Ah, sorry, I just noticed what the issue is with this. I'll be pushing a build shortly to fix the issue. Please let the bot update, and let me know if the issue persists. (New build will be up ~10min after this post)
 
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