This is driving me nuts, Spirit Walk w/ Jaunt Rune gives -50% damage for 3 seconds, it should automatically be used at ~50% health or so to make sure character does not die. I've seen my WD die countless times because this skill was not used.
Please correct this in trinity and/or give an option to enable/disable defensive usage instead of purely using this skill for movespeed.
Please correct this in trinity and/or give an option to enable/disable defensive usage instead of purely using this skill for movespeed.






