I fixed that shit
1)Make clean instal of Trinity 3.x.x
2)Dont run DB
3)Go to \Plugins\+Trinity\Bot\Routines\Defaults\DemonHunterCombat.cs
4)change this
1)Make clean instal of Trinity 3.x.x
2)Dont run DB
3)Go to \Plugins\+Trinity\Bot\Routines\Defaults\DemonHunterCombat.cs
4)change this
TO THISprivate static bool Multishot(Skill skill)
{
// Natalyas - Wait for damage buff
if (Sets.NatalyasVengeance.IsFullyEquipped && CacheManager.Me.PrimaryResource < 100 && !CacheBuffs.HasBuff(SNOPower.P2_ItemPassive_Unique_Ring_053))
return false;
if (Sets.UnhallowedEssence.IsMaxBonusActive || TargetUtil.ClusterExists(45, 3))
return true;
return false;
}
private static bool Multishot(Skill skill)
{
// Natalyas - Wait for damage buff
if (Sets.NatalyasVengeance.IsFullyEquipped && CacheManager.Me.PrimaryResource < 100 && !CacheBuffs.HasBuff(SNOPower.P2_ItemPassive_Unique_Ring_053))
return false;
if (Sets.UnhallowedEssence.IsMaxBonusActive || TargetUtil.ClusterExists(45, 1))
return true;
return false;
}