Can someone help me to fix this error please?
[Trinity 2.13.35] Error in HandleTarget: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Trinity.NavHelper.MainFindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath, Single minDistance) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Movement\NavHelper.cs:line 272
at Trinity.Combat.Abilities.DemonHunterCombat.<VaultCondition>b__7(SkillMeta ret) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 399
at Trinity.Combat.Abilities.CombatBase.GetTrinityPower(Skill skill) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 860
at Trinity.Combat.Abilities.CombatBase.FindSkill(String typeName, Func`2 condition, List`1 skillCollection) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 704
at Trinity.Combat.Abilities.CombatBase.GetCombatPower(List`1 skills) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 681
at Trinity.Combat.Abilities.DemonHunterCombat.GetPower() in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 57
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\AbilitySelector.cs:line 107
at Trinity.Trinity.AssignPower() in *:\DB\***l\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\HandleTarget.cs:line 914
at Trinity.Trinity.HandleTarget() in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\HandleTarget.cs:line 191
[Trinity 2.13.35] Error in HandleTarget: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Trinity.NavHelper.MainFindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath, Single minDistance) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Movement\NavHelper.cs:line 272
at Trinity.Combat.Abilities.DemonHunterCombat.<VaultCondition>b__7(SkillMeta ret) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 399
at Trinity.Combat.Abilities.CombatBase.GetTrinityPower(Skill skill) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 860
at Trinity.Combat.Abilities.CombatBase.FindSkill(String typeName, Func`2 condition, List`1 skillCollection) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 704
at Trinity.Combat.Abilities.CombatBase.GetCombatPower(List`1 skills) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 681
at Trinity.Combat.Abilities.DemonHunterCombat.GetPower() in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 57
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\AbilitySelector.cs:line 107
at Trinity.Trinity.AssignPower() in *:\DB\***l\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\HandleTarget.cs:line 914
at Trinity.Trinity.HandleTarget() in *:\DB\***\Documents\Demonbuddy - Beta\Plugins\Trinity\Combat\HandleTarget.cs:line 191






