rrrix
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Download Trinity 1.7.1.16
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[h=3]Changelog 1.7.1.16:[/h]
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[h=3]Changelog 1.7.1.16:[/h]
- Fixed TrinityMoveTo
- Disabled dropped items log, and skipped gold log (were really only intended for dev purpose only)
- Fixed not destroying some barricades / operating some gizmos
- Fixed inflated Item Dropped per hour statistics. Your IPH in stats logs will probably decrease considerably.
- Fixed gold pickup derp bug, increased weight for very close gold piles
- Fixed townrun ignoring mobs + extended kill radius logic now includes UseTownPortal profile tag
- Added configurable cache refresh rate in Trinity Advanced tab to optionaly help reduce CPU utilization and diagnose crashes. May cause bot to act strangely, use with caution.
- Added Gold gained to stats log (thanks Tesslerc!)
- Removed Pause/Townrun buttons from GUI (now included natively in latest DemonbuddyBETA).
- Current Profile is now displayed in the DB window title
- Fix for flip/flopping current target if gizmo (shrine/door) changes into and out of range.
- Slightly Modified Champ Hunting Items tab configuration defaults.
- Now logs all items dropped into CSV file in Trinitylogs
- Now logs all skipped gold piles into CSV file in TrinityLogs (or, "ScroogeMcDuck mode" as darkfriend puts it)
- Added caching for if a unit/item/gold/shrine is ever in LoS/Navigable/RayCast (should help with flip flopping and missed targets)
- TrinityMoveTo profile tag now uses Navigator by default (disable with useNavigation="false")
- ItemRules2: Removed Medium Rules (no longer maintaned)
- ItemRules2: Fixes for cached item name bug
- ItemRules2: Added [WeaponDamageType] (Arcane, Holy, etc)
- TrinityExploreDungeon prototype profile tag included. Don't use it, it doesn't work. You will get stuck, and rrrix won't answer questions or help you with it. For educational purposes only.