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Town Portal Delay.

imulicious

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Mar 31, 2011
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Im running the Ghom runs atm. after the bot kills him, it starts a WaitTimer on 10 secs, before it uses Town Portal, is there a way to change this ? so it uses Town Portal faster, and my runs will be faster, for the Xp Boost ?
 
You can open the profile, look for the wait timer and change it to a lower delay. Generally some delays in profiles are added with good reason, So be sure this is a timer your lowering that has no bearing on possible missed loot or what not. Look for something like this, but that wait timer is taken from pre larder entrance. and its in milliseconds so you would want 5000 for 5 seconds i assume, or 3 at the very lowest? up to you. If its the three muskeeters profile though I do know some timers were added in because the author tried to speed things up, so did other people by opening up his profile and removing the wait timer entirely only to find out the same thing the original author was that loot was being missed with too short of delay, again this depends where the waittimer is.

<WaitTimer questId="93697" stepId="1" waitTime="1000" /
<UseTownPortal questId="93697" stepId="16" />

down near the end youll see a similar line if not the same one as that, I am using an older ghom version but I assume if your using one of the updated ones it still has some commented out areas saying what part of each code does what if you are unfamiliar with profiles
 
<Profile>
<Name>Gold XP Farm (Skip) - Hellrift</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams act="OpenWorld" resumeFromSave="False" isPrivate="True" numGames="-1" />

<TargetBlacklists>
<TargetBlacklist actorId="103919"/> <!-- Demonic Vessels -->
<TargetBlacklist actorId="365097"/> <!-- Cursed Chests -->
<TargetBlacklist actorId="114622"/> <!-- Tyrael -->
</TargetBlacklists>

<Order>
<TrinityMaxDeaths questId="1" max="3" />

<HaveBounty questId="362140">
<While condition="CurrentWorldId != 109526 and CurrentWorldId != 109530 and CurrentWorldId != 109525 and CurrentWorldId != 109530">
<UseWaypoint waypointNumber="43" questId="1"/>
<WaitTimer questId="1" stepId="1" waitTime="3000"/>
</While>
</HaveBounty>

<If condition="CurrentWorldId == 109525">
<ToggleTargeting questId="1" combat="False" looting="False" killRadius="10" lootRadius="10" />
<TrinityExploreDungeon questId="312429" stepId="2" until="ObjectFound" objectDistance="300" actorId="224890" boxTolerance="0.7" boxSize="15" ignoreMarkers="False" statusText="Finding Level 2">
<PrioritizeScenes>
<PriorityScene sceneName="a3dun_Crater_E_Dead_End_02_E01_N01" pathPrecision="40" />
<PriorityScene sceneName="a4dun_HellPortal_E_Dead_End_01_E01_N01" pathPrecision="40" />
</PrioritizeScenes>
</TrinityExploreDungeon>
<While condition="CurrentWorldId == 109525">
<MoveToActor questId="1" stepId="2" actorId="224890" InteractAttempts="5" isPortal="True"/>
</While>
</If>

<If condition="CurrentWorldId == 109530">
<ToggleTargeting questId="1" combat="True" looting="True" killRadius="40" lootRadius="90" />
<TrinityExploreDungeon questId="1" stepId="2" until="BountyComplete" stayAfterBounty="False" boxTolerance="0.7" boxSize="15" ignoreMarkers="False" statusText="Finishing Bounty" />
</If>

<If condition="not Me.IsInTown ">
<TrinityTownPortal questId="1" stepId="1" />
</If>

<LeaveGame reason="Bounty didn't spawn or we completed it! Resetting!" />
</Order>

</Profile>


------------------------

<WaitTimer questId="1" stepId="1" waitTime="3000"/>

this is the waittimer i can find, but that will only get 3 sec delay, thats okay, cant find why it waits 10 secs to use town portal after the kill.
 
I am not as familiar with some of the tags and constantly changing codes but it could be related to

<If condition="not Me.IsInTown ">
<TrinityTownPortal questId="1" stepId="1" />
</If>

maybe that has some built in delay, I use a old version of this ghom profile so its a one liner

<UseTownPortal questId="93697" stepId="16" />

could maybe try taking that and changing it to fit your profile to see if it instantly leaves. I think the quest id needs to be changed to 1 and stepid removed or changed to 1 also though no idea maybe both removed for just plain <UseTownPortal>
 
I should add, by changing it to work for you I mean this is taken from a quest made game profile. A different line of townportal for adventure mode which uses 1 for blank or whatever is most likely needed for it to work. But again, not entirely sure that condition not Me.IsInTown is the delay just looks like the only thing I can think of.
 
OKay thx alot, ill try looking abit on that code then :) if any others have a profile that does this run, where is not a quest profile, i would like a link :)
 
why not just ask help from the profile thread?
The owner should be able to help you.
 
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