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Toon standing still and jumping at random places.....

jawn

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Joined
Jan 15, 2010
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I am wondering... i noticed this happening alot more with the 1.92 *stable* build but it happened before on earlier builds just not as frequent. I didn't realize it til later on so i don't have points/logs for it but i realized it always happened in the same spots.

Would I be correct in thinking this was a glitch in the mesh nav system? I noticed alot of meshs are redownloading thru the autodownload system today and wondering if thats part of the fix?

I'll try to remember to log the coords when it happens from now on and post it..
 
I am wondering... i noticed this happening alot more with the 1.92 *stable* build but it happened before on earlier builds just not as frequent. I didn't realize it til later on so i don't have points/logs for it but i realized it always happened in the same spots.

Yes, this happens to my toons all the time with HB2. I still have to use HB1 if I want it running when I am not around.
 
Without looking at the log/nav window when its happening, can't tell if its because its downloading or if somethings wrong. Its possible that your profile has a hotspot with a z coord that's too high, for example.
 
Just move him manually a for a sec., Mine does it also.
 
I'm using the Dwarf 1-60 profile and it "sticks" all the time. Yes, moving him manually pushes him along. But you can't leave him unattended.
 
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