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Too many Pokemons... No ball left!!!

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Curry

New Member
Joined
Jul 29, 2016
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Dude! I understood there is a new update tonight. The bot can identify pokemons from lured pokestops and incentives. However, it has resulted in too many pokemons on the map and the bot doesnt even have time to spin pokestops... I am running out of all kinds of balls... Is it a good sign? What would happen if I run out of balls...


The Exp/Hr does increase a lot due to the update, from 36k/hr to 48k/hr.

I am running bot at Central Park, New York.

EDIT: I think the bot prioritize catching pokemon over spin the nearest pokestop.
 
Last edited:
Dude! I understood there is a new update tonight. The bot can identify pokemons from lured pokestops and incentives. However, it has resulted in too many pokemons on the map and the bot doesnt even have time to spin pokestops... I am running out of all kinds of balls... Is it a good sign? What would happen if I run out of balls...


The Exp/Hr does increase a lot due to the update, from 36k/hr to 48k/hr.

I am running bot at Central Park, New York.
this is currently being discussed in the update thread, when you run out of pokeballs then your bot will go spin a poke stop use those balls then spin again. im sure this isnt by design so give them time to implement a fix. for the time being i would suggest setting you valuable poke balls to 0 so the bot does not use them.
 
this is currently being discussed in the update thread, when you run out of pokeballs then your bot will go spin a poke stop use those balls then spin again. im sure this isnt by design so give them time to implement a fix. for the time being i would suggest setting you valuable poke balls to 0 so the bot does not use them.
Thanks for the help!
 
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