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fishredleung

New Member
Joined
Aug 4, 2014
Messages
17
StormbuddyBETA 0.2.575.84 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1 Professional x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 3.30 GB Available
CPU Cores: 2
Application Uri: C:\Users\<User>\Desktop\StormbuddyBETA 0-3
Logging in...
T: 5247496853797201801 H: 2051973136
Attached to game: [3228] HeroesOfTheStorm_x64 (Hash: 7B2F02BC)
Initializing memory...
Creating Hooks...
Creating player alliance map...
GameManager initialized!
Selected new bot: Stormbuddy v1.0.0.0 BETA by Bossland GmbH
Selected Default version 0.1.0.0 as the current combat routine!
Match is starting! Waiting...
Map Changed to (Unknown)
Map Changed to 巨龙镇 (DragonShire)
Current game is loading... waiting....
Current game is loading... waiting....
Current game is loading... waiting....
Current game is loading... waiting....
Current game is loading... waiting....
Current game is loading... waiting....
Pulse Monitor detected very long pulse time of 00:00:10.0102384. Restarting the bot in case of deadlocks.
Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
Current combat logic set to Tinker
Current level: 1
Placing talent 4
 
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