What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[PAID] Templar Legion (a profile-free grind bot)

AknA

Well-Known Member
Joined
Feb 11, 2012
Messages
1,794
[FONT=&quot]Frequently Asked Questions[/FONT]
[FONT=&quot]What is Templar?[/FONT]

  • Templar is a grinding botbase that does not use profiles. You take your
    character wherever you want to farm and it does the rest.


[FONT=&quot]Basic Use (Starting the bot fresh out of the box):[/FONT]


  • When starting the bot, your initial location on the ground will be recorded if you don't disable that in the GUI.
  • You are going to scan your area for targets to kill, and will continue to scan for new targets all the time.
  • Once you have allocated a target, it will move towards it and kill.
  • When you can no longer find any more targets that aren't on the blacklist, you will move back to the start location (where you
    pressed Start) and wait for respawns.
  • If you run out of bag space (by default 2 available slots or less) or your durability is too low (by default 25%) you will go into vendor state.
  • When in vendor state, if you have a vendor mount it will mount up and repair and sell the types you have selected
    • If you don't have a vendor mount, it will instead move to the closest repair vendor from where you are.

[FONT=&quot]What does Templar Currently Support[/FONT][FONT=&quot]?[/FONT]


  • If a mobs health haven't changed 30 seconds after the we start to move towards it (we can't reach the mob for some reason),
    that mob is blacklisted for the rest of the session.
  • Pulling is based on mobs targeting us or pet rather than if we are in combat, to speed up if we get the stuck in combat bug.
  • If we get stuck in combat (we're not auto attacking anything, we're not casting or channeling anything for 45 seconds),
    botbase will force itself to continue.
  • Multi pull
  • Whitelist / Blacklist mobs (only attack Whitelisted option)
  • Max distance to farm from start location.
  • Skinning
  • Mail support (remember that you have to set a recipient in the GUI if you activate this).
  • Vendor support (including vendor mount).
  • Protected items support (anything you put on the protected items list in the GUI will never be mailed or sold, no matter if they exist in HonorBuddys xml files).
  • Items in HonorBuddys 'Protected Items.xml' will never be sold.
  • Items in HonorBuddys 'Protected Items.xml' will never be mailed except if they exist in 'ForceMail.xml'
  • Disenchanting support.

 
Last edited:
v. 0.9.0.0b
  • First Beta Release for Templar Legion, if you're interested in beta testing this, send me a PM with your buddy auth username.
 
Last edited:
First report on this really great product.

The toon is killing, and then starts to run from corpse, then like "forgets to loot" just runs back loots, and get on to next mob..
i bet this behavior will alert ppl, when its doing it after each kill, or if you kill a lot in a crowded place :)
 
Small issues

i put in some log marks, right after issue occured.

log mark 1.
issue 1. the mount vs next mob to target/
-When bot kills one mob, and wanna go for next, if no nearby it want to mount just to dismount almost instant. just to run a bit, and then mount/dismount once more. Even so it has a nearby target.

log mark 2.
issue 2. in the mountains stormheim, there is a quest to kill dragons and destroy eggs, seems like the range upward, can be a bit off resulting in doing nothing.. not a big matter though

log mark 3.
multi target, opposite faction attacking the bot, it gets confused and do target swapping like 10 times a second :) way super fast while still trying to kill the orginal target ;)

View attachment 7008 2016-09-24 13.13.zip
 

Attachments

Last edited:
Feature suggestion: add a possibility to return to "center" of farming spot after every X mob, or if no mobs in target list withing configurable distance.
 
I'm sorry, been working 15 out of last 16 days, so haven't had time to sit down at the computer at all :(
 
with work comes money, some day i hope you buy a vacation and come back fresh and complete it ;) thanks so far for your great work and effort.
 
Back
Top