Is there anywhere that explains what the targeting modes do?
ByDistance
This one probably targets the closest enemy first
ByHealth
Does this pick low hp or high hp enemies? Considering that xp is based on damage not kills it would be nice that it went for high hp tanks first. It would be redundant if it went for low hp since Execute is an option. This would be helpful for SPGs because hitting a low hp enemy is a waste of money.
Execute
This was explained in the sticky-ed guide
ByTier
Does this target the high tier that is a bigger threat or a low tier that is the sure kill but probably too fast to shoot on the move with autoaim?
ByArmor
I assume it targets the low armor first, i cant see any advantage to targeting the highest armor tanks first
Are there any notes on what experimental mode changes? I know its all stuff still being tested but it would be nice to know what I am missing or not by selecting it.
ByDistance
This one probably targets the closest enemy first
ByHealth
Does this pick low hp or high hp enemies? Considering that xp is based on damage not kills it would be nice that it went for high hp tanks first. It would be redundant if it went for low hp since Execute is an option. This would be helpful for SPGs because hitting a low hp enemy is a waste of money.
Execute
This was explained in the sticky-ed guide
ByTier
Does this target the high tier that is a bigger threat or a low tier that is the sure kill but probably too fast to shoot on the move with autoaim?
ByArmor
I assume it targets the low armor first, i cant see any advantage to targeting the highest armor tanks first
Are there any notes on what experimental mode changes? I know its all stuff still being tested but it would be nice to know what I am missing or not by selecting it.






