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Tank stops moving

Gigaflat

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Joined
Jun 17, 2014
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I have an issue here: During the past one hour, my tank was entering battle but, was not moving !!!

This is the best way to get us banned Aevitos!


Normaly the log looks like this:

[19:39:55.505 D] [Queue] 9 possible vehicles set in configuration.
[19:39:57.577 D] Queueing update finished.
[19:39:58.520 N] Waiting for 120 seconds before queueing.
[19:41:58.521 D] ObjectiveManager cleared.
[19:41:58.521 D] HotspotManager cleared!
[19:41:58.521 D] [Targeting] Cleared. Reason: We may need a different one!
[19:41:58.521 D] [RoutineManager] Cleared. Reason: We no longer need it.
[19:41:59.095 N] Poi set to Queue. Reason: Joining battle with T-15.
[19:41:59.111 D] [Routine] Current routine changed to Default Battle Tank.
[19:41:59.111 N] [Targeting] Provider changed to Default Targeting
[19:42:09.854 N] Waiting for players to join the battle...
[19:42:16.374 N] We've entered a Regular battle. Waiting for the battle to start.
[19:42:46.310 N] Poi set to Wait. Reason: Waiting for time 00:00:09 to pass...
[19:42:55.664 D] [Objectives] Found 2 objective(s) for map 1406130122.
[19:42:56.096 N] Poi set to Objective. Reason: Moving to complete objective
[19:45:54.244 N] We're dead; leaving battle.

After some games, my tank started entering the battle but, was not moving at all!
The log looked like this:
[19:46:00.235 D] [Queue] 9 possible vehicles set in configuration.
[19:46:02.213 D] Queueing update finished.
[19:46:02.555 N] Waiting for 120 seconds before queueing.
[19:48:02.556 D] ObjectiveManager cleared.
[19:48:02.556 D] HotspotManager cleared!
[19:48:02.556 D] [Targeting] Cleared. Reason: We may need a different one!
[19:48:02.556 D] [RoutineManager] Cleared. Reason: We no longer need it.
[19:48:02.784 N] Poi set to Queue. Reason: Joining battle with T-15.
[19:48:02.801 D] [Routine] Current routine changed to Default Battle Tank.
[19:48:02.801 N] [Targeting] Provider changed to Default Targeting
[19:48:44.553 N] Waiting for players to join the battle...
[19:48:51.223 N] We've entered a Regular battle. Waiting for the battle to start.
[19:49:21.279 N] Poi set to Wait. Reason: Waiting for time 00:00:08 to pass...
[19:49:29.344 D] [Objectives] Found 2 objective(s) for map 1406130516.
[19:54:36.545 N] We're dead; leaving battle.

There is no more Poi set to Objective. Reason: Moving to complete objective

What the hell is this????

EDIT: After performing some checks, I notice that the following happened:
at 20:00some other computer on the network started downloading many files (Antivirus updates).
This may have caused a heavy traffic load on the internet line and possibly loss of contact to the server.
However, at 20.26 the downloads had finished.
Despite this fact, TL continued starting games without moving the tank.


I also noticed that I am not the only one having experienced this:
My issue is similar however mine just stops connecting to the navigation server which I wouldn't think would be wot server side. When it does this my bot will just sit an afk at spawn untill I realize whats going on whenever that might be. But by that time I have already been mass reported :( ???
 
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Interesting. You're probably right in the assumpion that you lost connection to the server (or the server stopped servicing your requests) for some reason. I'll restart them both - this stuff should never happen.
 
Interesting. You're probably right in the assumpion that you lost connection to the server (or the server stopped servicing your requests) for some reason. I'll restart them both - this stuff should never happen.

Thank you ! I will give it a try again.
 
I was very curious to as if I was the only one encountering this problem, thankfully I'm not. I constantly have to check on my bot just to make sure that it's not sitting AFK in spawn. Please, if you can, look into this.
 
Aevitos,

What worries me is that TL continues playing games, one after another even if it does get contact to the server to download the path.

Is it possible to change the program so, before entering the queue, to check if connection to the path server is there? (if no connection, just pause and not queue).
 
Aevitos,

What worries me is that TL continues playing games, one after another even if it does get contact to the server to download the path.

Is it possible to change the program so, before entering the queue, to check if connection to the path server is there? (if no connection, just pause and not queue).


This sounds like a nice idea. If the server doesn't respond, it can wait 30-60 seconds before attempting to contact the server again.
 
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It is doing it again !!!!!!! As I type !!!!!

[queue] 7 possible vehicles set in configuration.
Queueing update finished.
Waiting for 70 seconds before queueing.
Objectivemanager cleared.
Hotspotmanager cleared!
[targeting] cleared. Reason: We may need a different one!
[routinemanager] cleared. Reason: We no longer need it.
Poi set to queue. Reason: Joining battle with matilda.
[routine] current routine changed to default battle tank.
[targeting] provider changed to default targeting
waiting for players to join the battle...
We've entered a regular battle. Waiting for the battle to start.
Poi set to wait. Reason: Waiting for time 00:00:08 to pass...
[objectives] found 2 objective(s) for map 1406275665.

And this is the last thing it does.

I can see it is trying to get connection to the "path server" (the one ending with xxx.xxx.xxx.142) but it gets nothing. I can ping the server so the internet connection is OK.

So, what the hell is this now Aevitos ?????
This is a guarantee to get banned.....

Now, if I close TL and restart it, it works normally.
 
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Its doing thw same here. There ia no way I can continue to use this untill its fixed. I have never had this problem before.
 
It's being looked in to.

Thank you Aevitas!

This is of paramount importance...

I had a little problem just 5min ago.

Poi set to Objective. Reason: Moving to complete objective
Attempting to connect to the server.
BotNav PAUSED.
BotNav OPERATIVE.
Attempting to connect to the server.
Attempting to connect to the server.

BotNav PAUSED.
BotNav OPERATIVE.
Attempting to connect to the server.
Attempting to connect to the server.
Attempting to connect to the server.
Attempting to connect to the server.

Poi set to Objective. Reason: Moving to complete objective

Using the PAUSE/START BOT keys, I could see that it was trying to get contact to the server.
Finally, on the fifth try it did and everything proceeded normally.
 
azprogamer & barackobieber,

how many sec Wait Time between Queueing have you set in the garage?

I am using 120sec and I was wondering whether this makes the connection to the server being lost.
 
All looks good on both the server's end and mine when I ran the bot for the past hour and a half. Are you guys still having this problem or has it been properly resolved now?
 
All looks good on both the server's end and mine when I ran the bot for the past hour and a half. Are you guys still having this problem or has it been properly resolved now?

I will check when I get home and let you know. Thanks bud
 
It run for four hrs without problems! :-)
That is great news. Sounds like it may be good ! I will let mine run for a good 8 hours since thats my normal. I will let you know if any issues. Thanks again ! Happy grinding ;-)
 
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