I'm trying to use the CustomBehavior called TalkToAndListenToStory, my profile file looks like this:
<QuestOrder>
<PickUp QuestName="A Time for Negotiation..." GiverName="Tree Warden Chawn" QuestId="10682" GiverId="22007" />
<CustomBehavior File="TalkToAndListenToStory"
QuestId="10682"
NpcIds="21981" />
</QuestOrder>
When I start HB I get this error in my logs:
c:\Honorbuddy 2.0.0.3626\Quest Behaviors\TalkToAndListenToStory.cs(32,92) : error CS0122: 's' is inaccessible due to its protection level
c:\Honorbuddy 2.0.0.3626\Quest Behaviors\TalkToAndListenToStory.cs(32,92) : error CS0118: 's' is a 'type' but is used like a 'variable'
The file is located in the correct path.
I'm not a programmer just trying to write a few profiles.
Any help in pointing me in the right direction is appreciated.
<QuestOrder>
<PickUp QuestName="A Time for Negotiation..." GiverName="Tree Warden Chawn" QuestId="10682" GiverId="22007" />
<CustomBehavior File="TalkToAndListenToStory"
QuestId="10682"
NpcIds="21981" />
</QuestOrder>
When I start HB I get this error in my logs:
c:\Honorbuddy 2.0.0.3626\Quest Behaviors\TalkToAndListenToStory.cs(32,92) : error CS0122: 's' is inaccessible due to its protection level
c:\Honorbuddy 2.0.0.3626\Quest Behaviors\TalkToAndListenToStory.cs(32,92) : error CS0118: 's' is a 'type' but is used like a 'variable'
The file is located in the correct path.
I'm not a programmer just trying to write a few profiles.
Any help in pointing me in the right direction is appreciated.