[17:33:43.926 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing
[17:33:47.925 D] Exception thrown when initializing FateHunter. Plugin is now disabled. Stack trace is as follows.
[17:33:47.928 D] GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at ff14bot.Managers.WorldManager.get_AvailableLocations()
at FateHunter.FateHunter.OnInitialize() in d:\Program Files\Reborn Butty\Plugins\FateHunter\FateHunter.cs:line 66
at ff14bot.Managers.PluginManager.ReloadAllPlugins(String pluginsDirectory, Boolean reloadOnFileChange)
---
[17:33:47.998 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ff14bot.Managers.GameObjectManager.()
at ff14bot.Managers.GameObjectManager.Update()
at ff14bot.TreeRoot.SetupCombatRoutine()
at ff14bot.TreeRoot.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at ff14bot.NeoProfiles.GameEvents.(Delegate , Object[] ) --> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ff14bot.Managers.GameObjectManager.()
at ff14bot.Managers.GameObjectManager.Update()
at ff14bot.TreeRoot.SetupCombatRoutine()
at ff14bot.TreeRoot.(Object , EventArgs )