System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
Spams this endlessly until I come back and stop it. This only happens when my items break and it tries to fix them, when they hit 0 durability. I have the latest of Trinity/Beta/Quest tools.
I googled the error and I am not the only one apparently.






