Hello i am trying to suspend channeling of PlayDead
CancelSkill() doesnt seem to work
Nor MoveForward()
Jump()
MoveTo()
nor anything i tried so far .
I seen some old pluggins had MoveForward to stop channeling but as i checked it doesnt work atm .
Is it connected to some internal Archebuddy function that suspend everything while character is undere PlayDead buff ?
Generaly i just want to code PlayDead wait 1-2 sec and get up just to lose aggro on mob .
CancelSkill() doesnt seem to work
Nor MoveForward()
Jump()
MoveTo()
nor anything i tried so far .
I seen some old pluggins had MoveForward to stop channeling but as i checked it doesnt work atm .
Is it connected to some internal Archebuddy function that suspend everything while character is undere PlayDead buff ?
Generaly i just want to code PlayDead wait 1-2 sec and get up just to lose aggro on mob .