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Superbad (Druid CC)

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handnavi

Well-Known Member
Joined
Jan 15, 2010
Messages
2,489
Hello and welcome to the newest Druid CC.

Its SUPERBAD! :cool:

Although the name might mislead you, this is currently the best Druid CC out here (if you compare them dps wise).

Currently the following Spec / Form combinations are supported:


  • Feral - Cat
  • Feral - Bear
  • Guardian - Bear
  • Guardian - Cat

It offers so far a very basic GUI.


Guardian spec that i use:
Talent Calculator - WowDB

Cat spec that is use:
Talent Calculator - WowDB








Time invested since 5.2.: ~ 150 hours.
Donations received since 5.2.: 182,37 $
? received since 5.2.: 15

Thanks alot to all donators!
 

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Changelog:

7.11.2012

Will now cast Stampeding Roar and not Savage Roar when rooted / snared
Option to print an ingame warning if Routine has been paused / resumed
Charge / Displacer Beast added to pull behaviours
Should no longer use Skull Bash and Mighty Bash for the same Cast
Bear should use Skull Bash now
Added option to toggle Usage of HotW

31.10.2012
Added: Setting to set number of mobs to start cat aoe rotation
Added: Setting to set number of mobs to start bear aoe rotation
Added: Setting to use Trinkets on Cooldown

30.10.2012:

I hope that i finally fixed all targeting issues
Added option to use Dash / Roar to escape from Roots / Snares
Fixed Mark of the Wild buffing while targeting an npc

29.10.2012:

Faerie Fire is now top priority if we want to pull a flying target
Cat will no longer pull with Faerie Fire in Dungeons
Will no longer interrupt Eat | Drink with other stuff while resting
Added: Option to disable Mighty Bash. Will use it as a second interrupt if enabled.
Added: Trinkets! Options: Disable | On CrowdControl | Sync with TF | On low Health %
Added: Health Stone support
Added: Pausekey
Fixed Pull behaviour. Will now switch to the needed Form while pulling
 
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Todo list
  • Soul Swap / Redirect logic
  • Warstomp
  • Hotkey for Berserk usage
  • Hotkey for root usage @ focus target
  • Hotkey for cyclone usage @ focus target
  • Support for Disorienting Roar
  • Should target players first instead of their pets
  • Add Flask support

If everything is in this will be done:


  1. A more entertaining Logging System.
  2. Code Cleanup
 
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Will give it a spin while doing my dailies with LazyRaider, thanks!

Edit: Throws quite a few exceptions in the logfiles while it runs.
Also it spams spells in the HB displayed log while it can only cast once (probably trying to queue spells too fast?)
And sometimes it doesn't seem to get past the initialize on startup (it reloads the routines and then it hangs), although this might be HB related
Restarting HB seems to be a solution for now.
Then there's only 1 last message in the logs and that's
Code:
[09:33:35.762 D] Reloading AssemblyLoader<ICombatRoutine> - [RoutineManager] ReloadRoutineAssemblies called.
Either way I attached the log for you with the exceptions thrown troughout the logs.
 

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AW: Superbad

Tested at the start of a Heroic dungeon and just didn't do much of anything except spam the HB window.
Attached a log, hope its of some help, look forward to when this is kicking butt ;)

Regards,
Steve

Thanks for the log and bug report. I found the issue. I will upload a fix tomorrow.
For now you can just use the savage roar glyph (casting without combopoints)... this should help :)

Cheers and sorry for the circumstances :/
 
Will give it a spin while doing my dailies with LazyRaider, thanks!

Edit: Throws quite a few exceptions in the logfiles while it runs.
Also it spams spells in the HB displayed log while it can only cast once (probably trying to queue spells too fast?)
And sometimes it doesn't seem to get past the initialize on startup (it reloads the routines and then it hangs), although this might be HB related
Restarting HB seems to be a solution for now.
Then there's only 1 last message in the logs and that's
Code:
[09:33:35.762 D] Reloading AssemblyLoader<ICombatRoutine> - [RoutineManager] ReloadRoutineAssemblies called.
Either way I attached the log for you with the exceptions thrown troughout the logs.


Hey! Thanks for the feedback! :-)

I've seen the hang up issues while loading routines, too. I guess its HB related, but i will recheck it. :-)
The exeptions where thrown, because i forgot to check if our current target is valid - i will fix that spam.

And the last one... Well yes, the CC tries to spam a certain spell. It was always that way - but now its more obvious because HB prints "double log messages". Before mop there was a filter, so that log messages were never the same if they were fired in a row.
 
Tested at the start of a Heroic dungeon and just didn't do much of anything except spam the HB window.
Attached a log, hope its of some help, look forward to when this is kicking butt ;)

Regards,
Steve

Hey steve,

i just uploaded a new version.
The CC didnt work for you, because you did not use Glyph of Savagery (what a shame! :P ).
This issue should now be fixed. If you like, please test again!

Cheers
 
Makes sense lol :)
I've glyphed it now and it is working much better, compared it with CLU on a 85 dummy over 1 min and both had similar single target dps at about 36k so good job in such a short time. (That's using a druid with an ilvl of 445 or so.)
There seems to be a fair few druid routines out so hope the competition drives you on ;)
I'll be testing it through a couple 90 heroics after I post this, I'll throw the logs up just in case it helps you out at all.

Hey steve,

i just uploaded a new version.
The CC didnt work for you, because you did not use Glyph of Savagery (what a shame! :P ).
This issue should now be fixed. If you like, please test again!

Cheers
 
Makes sense lol :)
I've glyphed it now and it is working much better, compared it with CLU on a 85 dummy over 1 min and both had similar single target dps at about 36k so good job in such a short time. (That's using a druid with an ilvl of 445 or so.)
There seems to be a fair few druid routines out so hope the competition drives you on ;)
I'll be testing it through a couple 90 heroics after I post this, I'll throw the logs up just in case it helps you out at all.

I've written the Singular and Clu Cat routines too... So there aren't any big differences :P
 
I've written the Singular and Clu Cat routines too... So there aren't any big differences :P

Haha, you gotta have some secret code that only your routines can have to give you an edge, cmon! :P either way, solid effort! especially enjoyed the use of gap closing abilitys, quite helpful.

Here's the heroic log I said I'd post, I didn't notice any problems seems smooth to the untrained eye :D
 

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Here some ideas i would like to give for your new CC:

- if in party with a shaman (as kitty), cast symbiosys on him and use wolves as DPS CD.
- use DPS CDs from tailoring and engineering here:

Technically, Tailoring and Engineering are BiS because, due to the nature of the bonuses they provide, namely a much larger stat boost for a shorter period of time, it allows one to amplify the effective value of the enchant above that of it's average value by lining the effect up with cooldowns.

A common scenario might be a fight with a bonus damage phase. If you pop Tiger's Fury, then Berserk, Incarnation, and Nature's Vigil, you will be spamming Ravage nonstop for 15 seconds, and putting up a fresh Rip and Rake.

Thus if you also throw in an engineering enchant that is popped at the same time, you are getting 1920 agility during a phase where you are dealing +20% damage from Nature's Vigil, +15% damage from Tiger's Fury, have -50% energy costs from Berserk, and are likely under the effect of a potion or Heroism/Bloodlust. For those seconds while the buff is up, you're actually magnifying it's effect by a large margin.


For people with Dream of Cenarious, it would be nice to allow Healing Touch casting following this priority list:



  • Faerie Fire if not up on the target
  • Savage Roar keep up.
  • Healing Touch if Predatory Swiftness is up and you have 4 combo points on your target
  • Healing Touch if Predatory Swiftness is up and you have 1.5 seconds left on the buff
  • Healing Touch if Nature's Swfitness is up
  • Tiger's Fury only if energy below 35 (So you wont energy cap)
  • Sync Berserk right after Tiger's Fury(It's worth waiting for TF)
  • Ferocius Bite if target below 25% and Rip is up and below 3-4 seconds, no matter how many CPs you have.
  • Thrash if Omen of Clarity is up and Thrash is down or below 3-4 seconds
  • Nature's Swiftness if 5 combo points and Dream of Cenarius and Predatory Swiftness is down.
  • Virmen's Bite if DoC is up TF and optimal agility procs is up, target below 25% health and 5cps on the target followed by Rip.
  • Rip if combo points 5.
  • Shred to extend Rip if it's about to fade.
  • Ferociuse Bite if 5 CPs and Rip has 8 seconds or more durutation.
  • Sync every other Rake with Tiger's Fury and prefferebly DoC.
  • Shred if OoC is up.
  • Thrash if Thrash(DoT) is down and 5CPs on your primary target.
  • Shred to build combo points.
 
Here some ideas i would like to give for your new CC:

- if in party with a shaman (as kitty), cast symbiosys on him and use wolves as DPS CD.
- use DPS CDs from tailoring and engineering here:




For people with Dream of Cenarious, it would be nice to allow Healing Touch casting following this priority list:



  • Faerie Fire if not up on the target
  • Savage Roar keep up.
  • Healing Touch if Predatory Swiftness is up and you have 4 combo points on your target
  • Healing Touch if Predatory Swiftness is up and you have 1.5 seconds left on the buff
  • Healing Touch if Nature's Swfitness is up
  • Tiger's Fury only if energy below 35 (So you wont energy cap)
  • Sync Berserk right after Tiger's Fury(It's worth waiting for TF)
  • Ferocius Bite if target below 25% and Rip is up and below 3-4 seconds, no matter how many CPs you have.
  • Thrash if Omen of Clarity is up and Thrash is down or below 3-4 seconds
  • Nature's Swiftness if 5 combo points and Dream of Cenarius and Predatory Swiftness is down.
  • Virmen's Bite if DoC is up TF and optimal agility procs is up, target below 25% health and 5cps on the target followed by Rip.
  • Rip if combo points 5.
  • Shred to extend Rip if it's about to fade.
  • Ferociuse Bite if 5 CPs and Rip has 8 seconds or more durutation.
  • Sync every other Rake with Tiger's Fury and prefferebly DoC.
  • Shred if OoC is up.
  • Thrash if Thrash(DoT) is down and 5CPs on your primary target.
  • Shred to build combo points.


Hey, thanks for the feedback.

Everything is in, only Symbiosis is missing. Will test this later. :-)
 
Feel free to add me on skype if you need someone testing it (feral druid 470 ilvl) (send me a pm if you want my skype ID)

I can run different HC changing builds

Cheers , tsa
 
As long you attack 1 mob, the CC is doing fine. When a second mob join the 1st one and the 1st one is dead, on the second mob he don't doing anything else than try to wild charge the mob, resulting in autoattack skills, instead of the feral rotation.
When he shapeshift in bear form, same result, the CC don't use any skill, just autoattack.
 
As long you attack 1 mob, the CC is doing fine. When a second mob join the 1st one and the 1st one is dead, on the second mob he don't doing anything else than try to wild charge the mob, resulting in autoattack skills, instead of the feral rotation.
When he shapeshift in bear form, same result, the CC don't use any skill, just autoattack.

Okay, i need a little bit more informations please.

1.) What is your spec? Feral or Guardian?

You can turn off charge within the GUI - it seems to have problems.
If you are Guardian spec please select "Bear Form" within the Config - Cat is not done yet for Guardian spec.

CHeers
 
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