mariondrew
Member
- Joined
- Jun 7, 2015
- Messages
- 69
- Reaction score
- 6
So after watching the play over 500 paragon levels, have noticed a few things that might help improve the play of my thorns sader. Was hoping the suggestions might help improve development.
The build:
http://us.battle.net/d3/en/calculator/crusader#aOQTXg!TSUZ!ZaYZaZ
Playstyle:
When fighting an elite, wait for physical element to proc on coe, pop reflective skin, bed of nails, bombardment, all while auto-attacking with punish the entire time. AC should be up 100% of the time if possible, and the only time reflective skin should be used outside of coe is if you're taking incoming damage that could possibly kill you otherwise.
What happens in game:
Iron skin is used either on cd, or when you reach a certain life %.
Bed of nails is used when a certain ae count is reached.
Bombard is used when a certain ae count is reached.
Essentially, the coe buff is being largely ignored, despite the fact that this is where 70% of your dmg occurs as a thorns build. I know there is an option in the menu to line up skills with abilities, but even with that checked, the thorns abilities seem to largely ignore it.
Is there a way to fix this?
Seems like we just need to link reflective skin, bed of nails, and barrel of spikes with the physical element on coe and code the bot to use them in that order.
The build:
http://us.battle.net/d3/en/calculator/crusader#aOQTXg!TSUZ!ZaYZaZ
Playstyle:
When fighting an elite, wait for physical element to proc on coe, pop reflective skin, bed of nails, bombardment, all while auto-attacking with punish the entire time. AC should be up 100% of the time if possible, and the only time reflective skin should be used outside of coe is if you're taking incoming damage that could possibly kill you otherwise.
What happens in game:
Iron skin is used either on cd, or when you reach a certain life %.
Bed of nails is used when a certain ae count is reached.
Bombard is used when a certain ae count is reached.
Essentially, the coe buff is being largely ignored, despite the fact that this is where 70% of your dmg occurs as a thorns build. I know there is an option in the menu to line up skills with abilities, but even with that checked, the thorns abilities seem to largely ignore it.
Is there a way to fix this?
Seems like we just need to link reflective skin, bed of nails, and barrel of spikes with the physical element on coe and code the bot to use them in that order.






