imagonnawin
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- Sep 14, 2010
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Suggestion for GatherBuddy log: report passing a bad node
I've been intently watching GatherBuddy since I've started using it. I like to see how it's acting and make sure I can go AFK without worry. As my badnodes list populates, my toon is mining/herbing longer and longer without interruption.
I love the status updates GB reports, but I was wondering if in the next update, it could simply report when a bad node is being ignored. Considering it reports nearly everything else it does, this might help people understand why their bot is passing nodes clearly marked on their map.
It would also help us know whether the bot actually missed a legit herb, or if that node was banned. Thanks.
P.S. If you want to get really cool, the report on the bad node will also list it's position, as the good nodes do.
EDIT: Also, a button in GB that says "Bad Node" would be great as well. If we were watching the bot running a new path, we could register nodes as bad while we watched it run a few paths. Some might be against a little work, but some attention in the beginning will lead to much greater automation later on.
EDIT 2: And lastly, if the bot has to maneuver to reach a node, and then farms the node successfully, does it remember that it had to maneuver for that node? So that on subsequent passes it will automatically adjust its trajectory? Thanks. Sorry for all the questions.
EDIT 3: Sorry! And a pause button would be nice, rather than resetting the gather count.
I've been intently watching GatherBuddy since I've started using it. I like to see how it's acting and make sure I can go AFK without worry. As my badnodes list populates, my toon is mining/herbing longer and longer without interruption.
I love the status updates GB reports, but I was wondering if in the next update, it could simply report when a bad node is being ignored. Considering it reports nearly everything else it does, this might help people understand why their bot is passing nodes clearly marked on their map.
It would also help us know whether the bot actually missed a legit herb, or if that node was banned. Thanks.
P.S. If you want to get really cool, the report on the bad node will also list it's position, as the good nodes do.

EDIT: Also, a button in GB that says "Bad Node" would be great as well. If we were watching the bot running a new path, we could register nodes as bad while we watched it run a few paths. Some might be against a little work, but some attention in the beginning will lead to much greater automation later on.
EDIT 2: And lastly, if the bot has to maneuver to reach a node, and then farms the node successfully, does it remember that it had to maneuver for that node? So that on subsequent passes it will automatically adjust its trajectory? Thanks. Sorry for all the questions.
EDIT 3: Sorry! And a pause button would be nice, rather than resetting the gather count.

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