I implemented several kind of profession profit strategy:
I buy ore and herbs and shuffle/mill them, make all known glyphs, sell starlight ink, sell greater xxx inscriptions, sell all known gems, sell jewelcrafting crafted items, have 500+ active auctions and constantly undercut everybody 2-3 times an hour.
But make only 15-20k a day.
My implementation is pretty good, I sell many items, but gold per day is still low.
What do you recommend to implement to increase my gold per day?
I calculated that Ironpaw Tokens can give only +(2-2.5k) per day on my server.
Expected that glyphs will give >=10k but they also give only 3k, players undercut me with <20g per glyph on 50% of glyphs and other glyphs are low-price (30-50g), only 10% of glyphs I sell give me 300-400g per glyph.
Of course I can use more professions, some of them will give 5k+/day, but this means more time to powerlevel chars when I decide to make bot farm.
...
I buy ore and herbs and shuffle/mill them, make all known glyphs, sell starlight ink, sell greater xxx inscriptions, sell all known gems, sell jewelcrafting crafted items, have 500+ active auctions and constantly undercut everybody 2-3 times an hour.
But make only 15-20k a day.
My implementation is pretty good, I sell many items, but gold per day is still low.
What do you recommend to implement to increase my gold per day?
I calculated that Ironpaw Tokens can give only +(2-2.5k) per day on my server.
Expected that glyphs will give >=10k but they also give only 3k, players undercut me with <20g per glyph on 50% of glyphs and other glyphs are low-price (30-50g), only 10% of glyphs I sell give me 300-400g per glyph.
Of course I can use more professions, some of them will give 5k+/day, but this means more time to powerlevel chars when I decide to make bot farm.
...