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Styx.Helpers error

forced

New Member
Joined
Mar 14, 2012
Messages
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Honorbuddy gets an error when I try to run it.


Log:




[10:55:24.887 N] Honorbuddy v2.5.6561.515 started.
[10:55:26.753 N] Logging in...
[10:55:28.334 D] Attached To : D3D9
[10:55:28.398 N] Error - Endscene hook failed: Could not setup Executor; unknown func passed to hook: 8B 44 24 04 8B
[10:55:28.417 N] Attached to WoW with ID 3808
[10:55:30.855 D] Invalid Executor! StackTrace:
[10:55:30.856 D] Caller 1: GetObjectName in line 0
[10:55:30.856 D] Caller 2: get_Name in line 0
[10:55:30.856 D] Caller 3: ToString in line 0
[10:55:30.856 D] Caller 4:  in line 0
[10:55:30.856 D] Caller 5:  in line 0
[10:55:30.856 D] Caller 6:  in line 0
[10:55:30.856 D] Caller 7:  in line 0
[10:55:30.856 D] Caller 8:  in line 0
[10:55:30.856 D] Caller 9: ThreadStart_Context in line 0
[10:55:30.861 D] Invalid Executor! StackTrace:
[10:55:30.861 D] Caller 1: GetObjectName in line 0
[10:55:30.861 D] Caller 2: get_Name in line 0
[10:55:30.861 D] Caller 3: ToString in line 0
[10:55:30.861 D] Caller 4:  in line 0
[10:55:30.861 D] Caller 5:  in line 0
[10:55:30.861 D] Caller 6:  in line 0
[10:55:30.861 D] Caller 7:  in line 0
[10:55:30.861 D] Caller 8:  in line 0
[10:55:30.862 D] Caller 9: ThreadStart_Context in line 0
[10:55:30.882 D] Invalid Executor! StackTrace:
[10:55:30.882 D] Caller 1: GetObjectName in line 0
[10:55:30.882 D] Caller 2: get_Name in line 0
[10:55:30.882 D] Caller 3: ToString in line 0
[10:55:30.882 D] Caller 4:  in line 0
[10:55:30.882 D] Caller 5:  in line 0
[10:55:30.882 D] Caller 6:  in line 0
[10:55:30.882 D] Caller 7:  in line 0
[10:55:30.882 D] Caller 8:  in line 0
[10:55:30.882 D] Caller 9: ThreadStart_Context in line 0
[10:55:30.889 D] Invalid Executor! StackTrace:
[10:55:30.889 D] Caller 1: GetObjectName in line 0
[10:55:30.889 D] Caller 2: get_Name in line 0
[10:55:30.889 D] Caller 3: ToString in line 0
[10:55:30.889 D] Caller 4:  in line 0
[10:55:30.889 D] Caller 5:  in line 0
[10:55:30.889 D] Caller 6:  in line 0
[10:55:30.889 D] Caller 7:  in line 0
[10:55:30.889 D] Caller 8:  in line 0
[10:55:30.889 D] Caller 9: ThreadStart_Context in line 0
[10:55:30.891 D] Invalid Executor! StackTrace:
[10:55:30.891 D] Caller 1: GetObjectName in line 0
[10:55:30.891 D] Caller 2: get_Name in line 0
[10:55:30.891 D] Caller 3: ToString in line 0
[10:55:30.891 D] Caller 4:  in line 0
[10:55:30.891 D] Caller 5:  in line 0
[10:55:30.891 D] Caller 6:  in line 0
[10:55:30.891 D] Caller 7:  in line 0
[10:55:30.891 D] Caller 8:  in line 0
[10:55:30.891 D] Caller 9: ThreadStart_Context in line 0
[10:55:43.194 D] System.TypeInitializationException: The type initializer for 'Styx.Helpers.UISettings' threw an exception. ---> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
--- End of inner exception stack trace ---
at Honorbuddy.MainWindow.LoadSettings()
at Honorbuddy.MainWindow.HandleSuccess()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) --> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
[10:55:43.193 D] System.TypeInitializationException: The type initializer for 'Styx.Helpers.UISettings' threw an exception. ---> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
--- End of inner exception stack trace ---
at Honorbuddy.MainWindow.LoadSettings()
at Honorbuddy.MainWindow.HandleSuccess()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) --> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()



Another log:




[10:45:39.971 N] Honorbuddy v2.5.6561.515 started.
[10:45:41.714 N] Logging in...
[10:45:43.263 D] Attached To : D3D9
[10:45:43.324 N] Error - Endscene hook failed: Could not setup Executor; unknown func passed to hook: 8B 44 24 04 8B
[10:45:43.343 N] Attached to WoW with ID 3808
[10:45:45.091 D] System.TypeInitializationException: The type initializer for 'Styx.Helpers.UISettings' threw an exception. ---> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
--- End of inner exception stack trace ---
at Honorbuddy.MainWindow.LoadSettings()
at Honorbuddy.MainWindow.HandleSuccess()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) --> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
[10:45:45.091 D] System.TypeInitializationException: The type initializer for 'Styx.Helpers.UISettings' threw an exception. ---> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
--- End of inner exception stack trace ---
at Honorbuddy.MainWindow.LoadSettings()
at Honorbuddy.MainWindow.HandleSuccess()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) --> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
 
make a new Hb installation from scratch and make sure you are running both Hb and wow (exe) as admin
 
make a new Hb installation from scratch and make sure you are running both Hb and wow (exe) as admin



I still get an error.


Log:





[13:12:33.376 N] Honorbuddy v2.5.6561.515 started.
[13:12:42.285 N] Logging in...
[13:12:43.871 D] Attached To : D3D9
[13:12:43.929 N] Error - Endscene hook failed: Could not setup Executor; unknown func passed to hook: 8B 44 24 04 8B
[13:12:43.945 N] Attached to WoW with ID 6260
[13:12:45.873 D] System.TypeInitializationException: The type initializer for 'Styx.Helpers.UISettings' threw an exception. ---> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
--- End of inner exception stack trace ---
at Honorbuddy.MainWindow.LoadSettings()
at Honorbuddy.MainWindow.HandleSuccess()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) --> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
[13:12:45.872 D] System.TypeInitializationException: The type initializer for 'Styx.Helpers.UISettings' threw an exception. ---> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
--- End of inner exception stack trace ---
at Honorbuddy.MainWindow.LoadSettings()
at Honorbuddy.MainWindow.HandleSuccess()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler) --> System.ArgumentException: Invalid executor in Lua.GetReturnValues
at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)
at Styx.WoWInternals.WoWObjects.LocalPlayer.get_RealmName()
at Styx.Helpers.Settings.get_CharacterSettingsDirectory()
at Styx.Helpers.UISettings..ctor()
at Styx.Helpers.UISettings..cctor()
 
I've had that happen to me before actually, the reason it happened to me is that I wasn't running wow in windowed mode O.O can't tell from the log if you are or not but worth a try and thought I'd mention it! :D

Alpha
 
I've had that happen to me before actually, the reason it happened to me is that I wasn't running wow in windowed mode O.O can't tell from the log if you are or not but worth a try and thought I'd mention it! :D

Alpha


I'm always running WoW in windowed mode :)
 
Ok I've searched the forums and there are 2 other things you can try which are:
First reinstall HB completely and then try the 2 below

1) Change the setting in wow which renders the game in DirectX 11/9 to the opposite of what it currently is set to.
2) Delete the 'Settings' folder in your Honorbuddy folder.
 
I now have the error, i dont want to be forced to play in dx11 fyi

Well there's not real big noticeable difference with Dx 11 in WoW, I mean ya it will look a little bit nicer but that's about it.
If anything playing in Dx 11 enabled would be a nicer WoW to look at ^^ Not sure why it would matter so much as it's not a huge impact on GPU either.

Any particular reason why you don't want to play in Dx 11?
 
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