I posted this in the dev forum, asking if there was means to check for a open gathering window, but no replies.
So theres this post:-
Essentially, while gathering using TimeisBetween conditions in a <gather while> tag, should the player be in a gathering window when the time switches, it entirely stops finishing the gather and becomes stuck.
Is there any means around this?
Thanks
So theres this post:-
Essentially, while gathering using TimeisBetween conditions in a <gather while> tag, should the player be in a gathering window when the time switches, it entirely stops finishing the gather and becomes stuck.
Is there any means around this?
Thanks